反常子个体
This commit is contained in:
18
Source/WulaFallenEmpire/.gitignore
vendored
18
Source/WulaFallenEmpire/.gitignore
vendored
@@ -1,18 +0,0 @@
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# Compiled output
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bin/
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obj/
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# Rider
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.idea/
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# Visual Studio
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.vs/
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*.suo
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*.user
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*.userosf
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*.sln.docstates
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# OS generated files
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.DS_Store
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.localized
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Thumbs.db
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Binary file not shown.
@@ -3,7 +3,11 @@
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"WorkspaceRootPath": "C:\\Steam\\steamapps\\common\\RimWorld\\Mods\\3516260226\\Source\\WulaFallenEmpire\\",
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"Documents": [
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{
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"AbsoluteMoniker": "D:0:0:{F5AE8C3B-0221-4C16-A128-9A62D521A8FF}|WulaFallenEmpire.csproj|c:\\steam\\steamapps\\common\\rimworld\\mods\\3516260226\\source\\wulafallenempire\\recipe_administerwulamechrepairkit.cs||{A6C744A8-0E4A-4FC6-886A-064283054674}",
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"AbsoluteMoniker": "D:0:0:{F5AE8C3B-0221-4C16-A128-9A62D521A8FF}|WulaFallenEmpire.csproj|c:\\steam\\steamapps\\common\\rimworld\\mods\\3516260226\\source\\wulafallenempire\\mentalstate_brokenpersonality.cs||{A6C744A8-0E4A-4FC6-886A-064283054674}",
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"RelativeMoniker": "D:0:0:{F5AE8C3B-0221-4C16-A128-9A62D521A8FF}|WulaFallenEmpire.csproj|solutionrelative:mentalstate_brokenpersonality.cs||{A6C744A8-0E4A-4FC6-886A-064283054674}"
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},
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{
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"AbsoluteMoniker": "D:0:0:{F5AE8C3B-0221-4C16-A128-9A62D521A8FF}|WulaFallenEmpire.csproj|C:\\Steam\\steamapps\\common\\RimWorld\\Mods\\3516260226\\Source\\WulaFallenEmpire\\recipe_administerwulamechrepairkit.cs||{A6C744A8-0E4A-4FC6-886A-064283054674}",
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"RelativeMoniker": "D:0:0:{F5AE8C3B-0221-4C16-A128-9A62D521A8FF}|WulaFallenEmpire.csproj|solutionrelative:recipe_administerwulamechrepairkit.cs||{A6C744A8-0E4A-4FC6-886A-064283054674}"
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},
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{
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@@ -63,6 +67,19 @@
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{
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"$type": "Document",
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"DocumentIndex": 0,
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"Title": "MentalState_BrokenPersonality.cs",
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"DocumentMoniker": "C:\\Steam\\steamapps\\common\\RimWorld\\Mods\\3516260226\\Source\\WulaFallenEmpire\\MentalState_BrokenPersonality.cs",
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"RelativeDocumentMoniker": "MentalState_BrokenPersonality.cs",
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"ToolTip": "C:\\Steam\\steamapps\\common\\RimWorld\\Mods\\3516260226\\Source\\WulaFallenEmpire\\MentalState_BrokenPersonality.cs",
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"RelativeToolTip": "MentalState_BrokenPersonality.cs",
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"ViewState": "AQIAADMAAAAAAAAAAAAlwEsAAAAjAAAA",
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"Icon": "ae27a6b0-e345-4288-96df-5eaf394ee369.000738|",
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"WhenOpened": "2025-07-25T13:51:03.13Z",
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"EditorCaption": ""
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},
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{
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"$type": "Document",
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"DocumentIndex": 1,
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"Title": "Recipe_AdministerWulaMechRepairKit.cs",
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"DocumentMoniker": "C:\\Steam\\steamapps\\common\\RimWorld\\Mods\\3516260226\\Source\\WulaFallenEmpire\\Recipe_AdministerWulaMechRepairKit.cs",
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"RelativeDocumentMoniker": "Recipe_AdministerWulaMechRepairKit.cs",
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@@ -70,12 +87,11 @@
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"RelativeToolTip": "Recipe_AdministerWulaMechRepairKit.cs",
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"ViewState": "AQIAAC8AAAAAAAAAAAAAAC8AAAAAAAAA",
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"Icon": "ae27a6b0-e345-4288-96df-5eaf394ee369.000738|",
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"WhenOpened": "2025-07-24T05:09:33.389Z",
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"EditorCaption": ""
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"WhenOpened": "2025-07-24T05:09:33.389Z"
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},
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{
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"$type": "Document",
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"DocumentIndex": 1,
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"DocumentIndex": 2,
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"Title": "WorkGiver_Warden_DeliverEnergy.cs",
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"DocumentMoniker": "C:\\Steam\\steamapps\\common\\RimWorld\\Mods\\3516260226\\Source\\WulaFallenEmpire\\WorkGiver_Warden_DeliverEnergy.cs",
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"RelativeDocumentMoniker": "WorkGiver_Warden_DeliverEnergy.cs",
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@@ -87,7 +103,7 @@
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},
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{
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"$type": "Document",
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"DocumentIndex": 2,
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"DocumentIndex": 3,
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"Title": "WorkGiverDefExtension_FeedWula.cs",
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"DocumentMoniker": "C:\\Steam\\steamapps\\common\\RimWorld\\Mods\\3516260226\\Source\\WulaFallenEmpire\\WorkGiverDefExtension_FeedWula.cs",
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"RelativeDocumentMoniker": "WorkGiverDefExtension_FeedWula.cs",
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@@ -99,7 +115,7 @@
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},
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{
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"$type": "Document",
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"DocumentIndex": 3,
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"DocumentIndex": 4,
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"Title": "CompApparelInterceptor.cs",
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"DocumentMoniker": "C:\\Steam\\steamapps\\common\\RimWorld\\Mods\\3516260226\\Source\\WulaFallenEmpire\\CompApparelInterceptor.cs",
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"RelativeDocumentMoniker": "CompApparelInterceptor.cs",
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@@ -111,7 +127,7 @@
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},
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{
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"$type": "Document",
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"DocumentIndex": 4,
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"DocumentIndex": 5,
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"Title": "Projectile_Launch_Patch.cs",
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"DocumentMoniker": "C:\\Steam\\steamapps\\common\\RimWorld\\Mods\\3516260226\\Source\\WulaFallenEmpire\\HarmonyPatches\\Projectile_Launch_Patch.cs",
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"RelativeDocumentMoniker": "HarmonyPatches\\Projectile_Launch_Patch.cs",
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@@ -123,7 +139,7 @@
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},
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{
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"$type": "Document",
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"DocumentIndex": 6,
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"DocumentIndex": 7,
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"Title": "IngestPatch.cs",
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"DocumentMoniker": "C:\\Steam\\steamapps\\common\\RimWorld\\Mods\\3516260226\\Source\\WulaFallenEmpire\\IngestPatch.cs",
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"RelativeDocumentMoniker": "IngestPatch.cs",
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@@ -135,7 +151,7 @@
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},
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{
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"$type": "Document",
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"DocumentIndex": 5,
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"DocumentIndex": 6,
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"Title": "CompUseEffect_WulaSkillTrainer.cs",
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"DocumentMoniker": "C:\\Steam\\steamapps\\common\\RimWorld\\Mods\\3516260226\\Source\\WulaFallenEmpire\\CompUseEffect_WulaSkillTrainer.cs",
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"RelativeDocumentMoniker": "CompUseEffect_WulaSkillTrainer.cs",
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@@ -147,7 +163,7 @@
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},
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{
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"$type": "Document",
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"DocumentIndex": 7,
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"DocumentIndex": 8,
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"Title": "Building_Wula_DarkEnergy_Engine.cs",
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"DocumentMoniker": "C:\\Steam\\steamapps\\common\\RimWorld\\Mods\\3516260226\\Source\\WulaFallenEmpire\\Building_Wula_DarkEnergy_Engine.cs",
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"RelativeDocumentMoniker": "Building_Wula_DarkEnergy_Engine.cs",
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@@ -159,7 +175,7 @@
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},
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{
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"$type": "Document",
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"DocumentIndex": 8,
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"DocumentIndex": 9,
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"Title": "HediffComp_RegenerateBackstory.cs",
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"DocumentMoniker": "C:\\Steam\\steamapps\\common\\RimWorld\\Mods\\3516260226\\Source\\WulaFallenEmpire\\HediffComp_RegenerateBackstory.cs",
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"RelativeDocumentMoniker": "HediffComp_RegenerateBackstory.cs",
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@@ -171,7 +187,7 @@
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},
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{
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"$type": "Document",
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"DocumentIndex": 9,
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"DocumentIndex": 10,
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"Title": "WulaFallenEmpireMod.cs",
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"DocumentMoniker": "C:\\Steam\\steamapps\\common\\RimWorld\\Mods\\3516260226\\Source\\WulaFallenEmpire\\WulaFallenEmpireMod.cs",
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"RelativeDocumentMoniker": "WulaFallenEmpireMod.cs",
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@@ -183,7 +199,7 @@
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},
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{
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"$type": "Document",
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"DocumentIndex": 10,
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"DocumentIndex": 11,
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"Title": "MechanitorPatch.cs",
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"DocumentMoniker": "C:\\Steam\\steamapps\\common\\RimWorld\\Mods\\3516260226\\Source\\WulaFallenEmpire\\MechanitorPatch.cs",
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"RelativeDocumentMoniker": "MechanitorPatch.cs",
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@@ -0,0 +1,26 @@
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using RimWorld;
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using Verse;
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using Verse.AI;
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namespace WulaFallenEmpire
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{
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public class MentalBreakWorker_BrokenPersonality : MentalBreakWorker
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{
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public override bool TryStart(Pawn pawn, string reason, bool causedByMood)
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{
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// 先尝试启动精神状态
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if (base.TryStart(pawn, reason, causedByMood))
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{
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// 成功启动后,执行附加逻辑
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var extension = def.mentalState.GetModExtension<MentalStateDefExtension_BrokenPersonality>();
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if (extension != null && extension.traitToAdd != null && !pawn.story.traits.HasTrait(extension.traitToAdd))
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{
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pawn.story.traits.GainTrait(new Trait(extension.traitToAdd));
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}
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return true;
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}
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return false;
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}
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}
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}
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@@ -0,0 +1,12 @@
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using RimWorld;
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using Verse;
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namespace WulaFallenEmpire
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{
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public class MentalStateDefExtension_BrokenPersonality : DefModExtension
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{
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public TraitDef traitToAdd;
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public FactionDef factionToJoin;
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public float skillLevelFactor = 1f;
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}
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}
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93
Source/WulaFallenEmpire/MentalState_BrokenPersonality.cs
Normal file
93
Source/WulaFallenEmpire/MentalState_BrokenPersonality.cs
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using RimWorld;
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using Verse;
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using Verse.AI;
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using Verse.AI.Group;
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namespace WulaFallenEmpire
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{
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public class MentalState_BrokenPersonality : MentalState
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{
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public override void PostStart(string reason)
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{
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base.PostStart(reason);
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// 发送信件
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if (PawnUtility.ShouldSendNotificationAbout(pawn))
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{
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// 手动实现备用逻辑:如果信件标题(beginLetterLabel)为空,则使用精神状态的通用标签(label)
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string labelText = def.beginLetterLabel;
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if (string.IsNullOrEmpty(labelText))
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{
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labelText = def.label;
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}
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TaggedString letterLabel = labelText.Formatted(pawn.LabelShort, pawn.Named("PAWN")).CapitalizeFirst();
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TaggedString letterText = def.beginLetter.Formatted(pawn.LabelShort, pawn.Named("PAWN")).CapitalizeFirst();
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if (reason != null)
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{
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letterText += "\n\n" + reason;
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}
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Find.LetterStack.ReceiveLetter(letterLabel, letterText, LetterDefOf.ThreatBig, pawn);
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}
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var extension = def.GetModExtension<MentalStateDefExtension_BrokenPersonality>();
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if (extension != null)
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{
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bool alreadyBroken = pawn.story.traits.HasTrait(extension.traitToAdd);
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if (!alreadyBroken)
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{
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// 移除所有技能热情
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foreach (SkillRecord skill in pawn.skills.skills)
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{
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skill.passion = Passion.None;
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}
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// 所有技能等级减半
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foreach (SkillRecord skill in pawn.skills.skills)
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{
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int currentLevel = skill.Level;
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skill.Level = (int)(currentLevel * extension.skillLevelFactor);
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}
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}
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// 改变派系
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Faction newFaction = Find.FactionManager.FirstFactionOfDef(extension.factionToJoin);
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if (newFaction == null)
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{
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newFaction = Find.FactionManager.FirstFactionOfDef(FactionDefOf.AncientsHostile);
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}
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if (newFaction != null)
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{
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pawn.SetFaction(newFaction, null);
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}
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}
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// 离开地图
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Lord lord = pawn.GetLord();
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if (lord == null)
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{
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LordJob_ExitMapBest lordJob = new LordJob_ExitMapBest(LocomotionUrgency.Jog, canDig: true, canDefendSelf: true);
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lord = LordMaker.MakeNewLord(pawn.Faction, lordJob, pawn.Map, Gen.YieldSingle(pawn));
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}
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else
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{
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lord.ReceiveMemo("PawnBroken");
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}
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// 强制恢复以避免状态无限持续
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this.forceRecoverAfterTicks = 150;
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}
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public override void MentalStateTick(int delta)
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{
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base.MentalStateTick(delta);
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// 确保在下一帧就恢复,因为所有效果都已经应用
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if (age > 0)
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{
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RecoverFromState();
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}
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}
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}
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}
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@@ -99,6 +99,9 @@
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<Compile Include="HarmonyPatches\Caravan_NeedsTracker_TrySatisfyPawnNeeds_Patch.cs" />
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<Compile Include="HarmonyPatches\FloatMenuOptionProvider_Ingest_Patch.cs" />
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<Compile Include="HarmonyPatches\Projectile_Launch_Patch.cs" />
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<Compile Include="MentalState_BrokenPersonality.cs" />
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<Compile Include="MentalStateDefExtension_BrokenPersonality.cs" />
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<Compile Include="MentalBreakWorker_BrokenPersonality.cs" />
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</ItemGroup>
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<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
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Block a user