This commit is contained in:
2025-12-14 10:39:46 +08:00
parent 57467a296a
commit 8ae39ac88b
4 changed files with 235 additions and 11 deletions

View File

@@ -11,13 +11,16 @@ namespace WulaFallenEmpire.EventSystem.AI.Tools
{
public override string Name => "get_colonist_status";
public override string Description => "Returns detailed status of colonists. Can be filtered to find the colonist in the worst condition (e.g., lowest mood, most injured). This helps the AI understand the colony's state without needing to know specific names.";
public override string UsageSchema => "<get_colonist_status><filter>string (optional, can be 'lowest_mood', 'most_injured', 'hungriest', 'most_tired')</filter></get_colonist_status>";
public override string UsageSchema => "<get_colonist_status><filter>string (optional, can be 'lowest_mood', 'most_injured', 'hungriest', 'most_tired')</filter><showAllNeeds>true/false (optional, default true in DevMode, false otherwise)</showAllNeeds><lowNeedThreshold>float 0-1 (optional, default 0.3)</lowNeedThreshold></get_colonist_status>";
public override string Execute(string args)
{
try
{
string filter = null;
bool showAllNeeds = Prefs.DevMode;
float lowNeedThreshold = 0.3f;
if (!string.IsNullOrEmpty(args))
{
var parsedArgs = ParseXmlArgs(args);
@@ -25,6 +28,18 @@ namespace WulaFallenEmpire.EventSystem.AI.Tools
{
filter = filterStr.ToLower();
}
if (parsedArgs.TryGetValue("showAllNeeds", out string showAllNeedsStr) && bool.TryParse(showAllNeedsStr, out bool parsedShowAllNeeds))
{
showAllNeeds = parsedShowAllNeeds;
}
if (parsedArgs.TryGetValue("lowNeedThreshold", out string thresholdStr) && float.TryParse(thresholdStr, out float parsedThreshold))
{
if (parsedThreshold < 0f) lowNeedThreshold = 0f;
else if (parsedThreshold > 1f) lowNeedThreshold = 1f;
else lowNeedThreshold = parsedThreshold;
}
}
List<Pawn> allColonists = new List<Pawn>();
@@ -86,7 +101,7 @@ namespace WulaFallenEmpire.EventSystem.AI.Tools
foreach (var pawn in colonistsToReport)
{
AppendPawnStatus(sb, pawn);
AppendPawnStatus(sb, pawn, showAllNeeds, lowNeedThreshold);
}
return sb.ToString();
@@ -97,7 +112,7 @@ namespace WulaFallenEmpire.EventSystem.AI.Tools
}
}
private void AppendPawnStatus(StringBuilder sb, Pawn pawn)
private void AppendPawnStatus(StringBuilder sb, Pawn pawn, bool showAllNeeds, float lowNeedThreshold)
{
if (pawn == null) return;
sb.AppendLine($"- {pawn.Name.ToStringShort} ({pawn.def.label}, Age {pawn.ageTracker.AgeBiologicalYears}):");
@@ -106,17 +121,35 @@ namespace WulaFallenEmpire.EventSystem.AI.Tools
if (pawn.needs != null)
{
sb.Append(" Needs: ");
bool anyNeedLow = false;
foreach (var need in pawn.needs.AllNeeds)
bool anyReported = false;
var allNeeds = pawn.needs.AllNeeds;
if (allNeeds != null && allNeeds.Count > 0)
{
if (need.CurLevelPercentage < 0.3f) // Report low needs
foreach (var need in allNeeds.OrderBy(n => n.CurLevelPercentage))
{
sb.Append($"{need.LabelCap} ({need.CurLevelPercentage:P0}), ");
anyNeedLow = true;
bool isLow = need.CurLevelPercentage < lowNeedThreshold;
if (!showAllNeeds && !isLow) continue;
string marker = isLow ? "!" : "";
sb.Append($"{marker}{need.LabelCap} ({need.CurLevelPercentage:P0})");
if (Prefs.DevMode && need.def != null)
{
sb.Append($"[{need.def.defName}]");
}
sb.Append(", ");
anyReported = true;
}
}
if (!anyNeedLow) sb.Append("All needs satisfied. ");
else sb.Length -= 2; // Remove trailing comma
if (!anyReported)
{
sb.Append(showAllNeeds ? "(none)" : $"All needs satisfied (>= {lowNeedThreshold:P0}).");
}
else
{
sb.Length -= 2; // Remove trailing comma
}
sb.AppendLine();
}
@@ -194,4 +227,4 @@ namespace WulaFallenEmpire.EventSystem.AI.Tools
}
}
}
}
}