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@@ -22,7 +22,7 @@ namespace WulaFallenEmpire
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private static readonly Dictionary<StuffCategoryDef, ThingDef> StuffCategoryMapping = new Dictionary<StuffCategoryDef, ThingDef>
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{
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{ StuffCategoryDefOf.Metallic, ThingDefOf.Plasteel }, // 金属类 -> 玻璃钢
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{ StuffCategoryDefOf.Fabric, ThingDefOf_WULA.Hyperweave } // 布革类 -> 超织物
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{ StuffCategoryDefOf.Fabric, Wula_ThingDefOf.Hyperweave } // 布革类 -> 超织物
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};
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public Building_GlobalWorkTable()
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@@ -628,7 +628,7 @@ namespace WulaFallenEmpire
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else if (fabricCategory != null)
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{
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// 布革类 -> 超织物
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selectedStuff = ThingDefOf_WULA.Hyperweave;
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selectedStuff = Wula_ThingDefOf.Hyperweave;
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}
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// 创建带有指定材质的物品
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