✅ WulaFallenEmpireSettings.cs - 添加了 public bool enableDebugLogs = false; 字段和保存配置
✅ WulaLog.cs - 修改了DebugEnabled属性,仅检查enableDebugLogs设置(不检查DevMode) ✅ WulaFallenEmpireMod.cs - 在DoSettingsWindowContents中添加了UI复选框,显示"Enable Debug Logs"选项 ✅ 替换了所有848个Log.Message/Error/Warning调用为WulaLog.Debug()
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@@ -1,4 +1,4 @@
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using RimWorld;
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using RimWorld;
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using Verse;
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namespace WulaFallenEmpire
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@@ -13,14 +13,14 @@ namespace WulaFallenEmpire
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// Don't spawn the innerThing, we are spawning a prefab instead.
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if (string.IsNullOrEmpty(prefabDefName))
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{
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Log.Error("[Skyfaller_PrefabSpawner] prefabDefName is null or empty. Cannot spawn prefab.");
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WulaLog.Debug("[Skyfaller_PrefabSpawner] prefabDefName is null or empty. Cannot spawn prefab.");
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return;
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}
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PrefabDef prefabDef = DefDatabase<PrefabDef>.GetNamed(prefabDefName, false);
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if (prefabDef == null)
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{
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Log.Error($"[Skyfaller_PrefabSpawner] Could not find PrefabDef named {prefabDefName}.");
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WulaLog.Debug($"[Skyfaller_PrefabSpawner] Could not find PrefabDef named {prefabDefName}.");
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return;
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}
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