✅ WulaFallenEmpireSettings.cs - 添加了 public bool enableDebugLogs = false; 字段和保存配置
✅ WulaLog.cs - 修改了DebugEnabled属性,仅检查enableDebugLogs设置(不检查DevMode) ✅ WulaFallenEmpireMod.cs - 在DoSettingsWindowContents中添加了UI复选框,显示"Enable Debug Logs"选项 ✅ 替换了所有848个Log.Message/Error/Warning调用为WulaLog.Debug()
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@@ -1,4 +1,4 @@
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// GlobalStorageWorldComponent.cs (移除材质相关存储)
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// GlobalStorageWorldComponent.cs (移除材质相关存储)
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using LudeonTK;
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using RimWorld;
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using RimWorld.Planet;
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@@ -247,7 +247,7 @@ namespace WulaFallenEmpire
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{
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globalStorage.AddToInputStorage(ThingDefOf.Steel, 200);
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globalStorage.AddToInputStorage(ThingDefOf.ComponentIndustrial, 100);
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Log.Message("Added test resources to global storage");
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WulaLog.Debug("Added test resources to global storage");
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}
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}
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@@ -271,7 +271,7 @@ namespace WulaFallenEmpire
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globalStorage.outputContainer.Remove(thing);
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GenPlace.TryPlaceThing(thing, workTable.Position, workTable.Map, ThingPlaceMode.Near);
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}
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Log.Message("Spawned all output products");
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WulaLog.Debug("Spawned all output products");
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}
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}
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}
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