WulaFallenEmpireSettings.cs - 添加了 public bool enableDebugLogs = false; 字段和保存配置

 WulaLog.cs - 修改了DebugEnabled属性,仅检查enableDebugLogs设置(不检查DevMode)
 WulaFallenEmpireMod.cs - 在DoSettingsWindowContents中添加了UI复选框,显示"Enable Debug Logs"选项
 替换了所有848个Log.Message/Error/Warning调用为WulaLog.Debug()
This commit is contained in:
2025-12-15 13:05:50 +08:00
parent 9bdcd8e308
commit 98a0400c78
134 changed files with 1000 additions and 1019 deletions

View File

@@ -1,4 +1,4 @@
// GlobalStorageWorldComponent.cs (移除材质相关存储)
// GlobalStorageWorldComponent.cs (移除材质相关存储)
using LudeonTK;
using RimWorld;
using RimWorld.Planet;
@@ -247,7 +247,7 @@ namespace WulaFallenEmpire
{
globalStorage.AddToInputStorage(ThingDefOf.Steel, 200);
globalStorage.AddToInputStorage(ThingDefOf.ComponentIndustrial, 100);
Log.Message("Added test resources to global storage");
WulaLog.Debug("Added test resources to global storage");
}
}
@@ -271,7 +271,7 @@ namespace WulaFallenEmpire
globalStorage.outputContainer.Remove(thing);
GenPlace.TryPlaceThing(thing, workTable.Position, workTable.Map, ThingPlaceMode.Near);
}
Log.Message("Spawned all output products");
WulaLog.Debug("Spawned all output products");
}
}
}