✅ WulaFallenEmpireSettings.cs - 添加了 public bool enableDebugLogs = false; 字段和保存配置
✅ WulaLog.cs - 修改了DebugEnabled属性,仅检查enableDebugLogs设置(不检查DevMode) ✅ WulaFallenEmpireMod.cs - 在DoSettingsWindowContents中添加了UI复选框,显示"Enable Debug Logs"选项 ✅ 替换了所有848个Log.Message/Error/Warning调用为WulaLog.Debug()
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@@ -1,4 +1,4 @@
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using RimWorld;
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using RimWorld;
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using System.Collections.Generic;
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using UnityEngine;
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using Verse;
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@@ -45,14 +45,14 @@ namespace WulaFallenEmpire
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{
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if (!this.parent.Spawned)
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{
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Log.Error("Tried to launch " + this.parent + " but it's not spawned.");
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WulaLog.Debug("Tried to launch " + this.parent + " but it's not spawned.");
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return;
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}
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var globalStorage = Find.World.GetComponent<GlobalStorageWorldComponent>();
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if (globalStorage == null)
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{
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Log.Error("Could not find GlobalStorageWorldComponent.");
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WulaLog.Debug("Could not find GlobalStorageWorldComponent.");
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return;
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}
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@@ -1,4 +1,4 @@
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using RimWorld;
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using RimWorld;
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using System.Collections.Generic;
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using System.Text;
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using UnityEngine;
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@@ -96,7 +96,7 @@ namespace WulaFallenEmpire
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}
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else
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{
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Log.Error($"[CompGarbageShield] Could not find EventDef named '{Props.garbageShieldUIEventDefName}'.");
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WulaLog.Debug($"[CompGarbageShield] Could not find EventDef named '{Props.garbageShieldUIEventDefName}'.");
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}
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}
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}
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