✅ WulaFallenEmpireSettings.cs - 添加了 public bool enableDebugLogs = false; 字段和保存配置
✅ WulaLog.cs - 修改了DebugEnabled属性,仅检查enableDebugLogs设置(不检查DevMode) ✅ WulaFallenEmpireMod.cs - 在DoSettingsWindowContents中添加了UI复选框,显示"Enable Debug Logs"选项 ✅ 替换了所有848个Log.Message/Error/Warning调用为WulaLog.Debug()
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@@ -1,4 +1,4 @@
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using RimWorld;
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using RimWorld;
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using System.Collections.Generic;
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using System.Text;
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using UnityEngine;
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@@ -158,7 +158,7 @@ namespace WulaFallenEmpire
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}
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catch (System.Exception ex)
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{
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Log.Error($"[WULA ValueConverter] Error in GetConversionDescription: {ex}");
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WulaLog.Debug($"[WULA ValueConverter] Error in GetConversionDescription: {ex}");
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return "WULA_ConversionDescriptionError".Translate();
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}
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}
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@@ -225,7 +225,7 @@ namespace WulaFallenEmpire
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if (!this.parent.Spawned)
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{
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Log.Error("Tried to convert " + this.parent + " but it's not spawned.");
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WulaLog.Debug("Tried to convert " + this.parent + " but it's not spawned.");
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return;
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}
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@@ -253,7 +253,7 @@ namespace WulaFallenEmpire
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}
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else
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{
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Log.Error("Could not find GlobalStorageWorldComponent.");
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WulaLog.Debug("Could not find GlobalStorageWorldComponent.");
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return;
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}
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@@ -307,7 +307,7 @@ namespace WulaFallenEmpire
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}
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else
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{
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Log.Error($"[CompValueConverter] Could not find EventDef named '{uiEventDefName}'.");
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WulaLog.Debug($"[CompValueConverter] Could not find EventDef named '{uiEventDefName}'.");
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}
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}
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}
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@@ -378,7 +378,7 @@ namespace WulaFallenEmpire
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public new void TryLaunch(PlanetTile destinationTile, TransportersArrivalAction arrivalAction)
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{
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// 这个方法不应该被直接调用,应该使用ConvertToCurrency
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Log.Warning("CompValueConverter.TryLaunch should not be called directly. Use ConvertToCurrency instead.");
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WulaLog.Debug("CompValueConverter.TryLaunch should not be called directly. Use ConvertToCurrency instead.");
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ConvertToCurrency();
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}
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}
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