✅ WulaFallenEmpireSettings.cs - 添加了 public bool enableDebugLogs = false; 字段和保存配置
✅ WulaLog.cs - 修改了DebugEnabled属性,仅检查enableDebugLogs设置(不检查DevMode) ✅ WulaFallenEmpireMod.cs - 在DoSettingsWindowContents中添加了UI复选框,显示"Enable Debug Logs"选项 ✅ 替换了所有848个Log.Message/Error/Warning调用为WulaLog.Debug()
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@@ -1,4 +1,4 @@
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using HarmonyLib;
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using HarmonyLib;
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using RimWorld;
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using RimWorld.Planet;
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using Verse;
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@@ -25,7 +25,7 @@ namespace WulaFallenEmpire.HarmonyPatches
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{
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if (item is Building_ArmedShuttle armedShuttle)
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{
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Log.Message($"[WULA] Harmony Patch: Found Building_ArmedShuttle ({armedShuttle.Label}) in caravan inventory. Setting as __result.");
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WulaLog.Debug($"[WULA] Harmony Patch: Found Building_ArmedShuttle ({armedShuttle.Label}) in caravan inventory. Setting as __result.");
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// We need to cast our Building_ArmedShuttle to Building_PassengerShuttle
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// This is safe because Building_ArmedShuttle is designed to be compatible with Building_PassengerShuttle's interface for caravan purposes.
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__result = (Building_PassengerShuttle)armedShuttle;
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