WulaFallenEmpireSettings.cs - 添加了 public bool enableDebugLogs = false; 字段和保存配置

 WulaLog.cs - 修改了DebugEnabled属性,仅检查enableDebugLogs设置(不检查DevMode)
 WulaFallenEmpireMod.cs - 在DoSettingsWindowContents中添加了UI复选框,显示"Enable Debug Logs"选项
 替换了所有848个Log.Message/Error/Warning调用为WulaLog.Debug()
This commit is contained in:
2025-12-15 13:05:50 +08:00
parent 9bdcd8e308
commit 98a0400c78
134 changed files with 1000 additions and 1019 deletions

View File

@@ -1,4 +1,4 @@
using HarmonyLib;
using HarmonyLib;
using RimWorld;
using RimWorld.Planet;
using Verse;
@@ -25,7 +25,7 @@ namespace WulaFallenEmpire.HarmonyPatches
{
if (item is Building_ArmedShuttle armedShuttle)
{
Log.Message($"[WULA] Harmony Patch: Found Building_ArmedShuttle ({armedShuttle.Label}) in caravan inventory. Setting as __result.");
WulaLog.Debug($"[WULA] Harmony Patch: Found Building_ArmedShuttle ({armedShuttle.Label}) in caravan inventory. Setting as __result.");
// We need to cast our Building_ArmedShuttle to Building_PassengerShuttle
// This is safe because Building_ArmedShuttle is designed to be compatible with Building_PassengerShuttle's interface for caravan purposes.
__result = (Building_PassengerShuttle)armedShuttle;