WulaFallenEmpireSettings.cs - 添加了 public bool enableDebugLogs = false; 字段和保存配置

 WulaLog.cs - 修改了DebugEnabled属性,仅检查enableDebugLogs设置(不检查DevMode)
 WulaFallenEmpireMod.cs - 在DoSettingsWindowContents中添加了UI复选框,显示"Enable Debug Logs"选项
 替换了所有848个Log.Message/Error/Warning调用为WulaLog.Debug()
This commit is contained in:
2025-12-15 13:05:50 +08:00
parent 9bdcd8e308
commit 98a0400c78
134 changed files with 1000 additions and 1019 deletions

View File

@@ -1,4 +1,4 @@
using System.Collections.Generic;
using System.Collections.Generic;
using RimWorld;
using Verse;
using Verse.AI;
@@ -51,7 +51,7 @@ namespace WulaFallenEmpire
// 记录日志
if (Prefs.DevMode)
{
Log.Message($"[JobDriver_InspectBuilding] {pawn.Name} started inspecting {TargetThingA.Label} for {ticksLeft} ticks");
WulaLog.Debug($"[JobDriver_InspectBuilding] {pawn.Name} started inspecting {TargetThingA.Label} for {ticksLeft} ticks");
}
};
@@ -99,7 +99,7 @@ namespace WulaFallenEmpire
if (Prefs.DevMode)
{
Log.Message($"[JobDriver_InspectBuilding] {pawn.Name} completed inspection of {TargetThingA.Label}");
WulaLog.Debug($"[JobDriver_InspectBuilding] {pawn.Name} completed inspection of {TargetThingA.Label}");
}
}

View File

@@ -1,4 +1,4 @@
using RimWorld;
using RimWorld;
using RimWorld.Planet;
using System.Collections.Generic;
using System.Linq;
@@ -63,7 +63,7 @@ namespace WulaFallenEmpire
// 记录调试信息
if (Prefs.DevMode)
{
Log.Message($"[JobGiver_InspectBuilding] Assigned inspection job to {pawn.Name} at {inspectionTarget.Label}");
WulaLog.Debug($"[JobGiver_InspectBuilding] Assigned inspection job to {pawn.Name} at {inspectionTarget.Label}");
}
return job;
@@ -107,7 +107,7 @@ namespace WulaFallenEmpire
{
int remainingTicks = minIntervalTicks - elapsedTicks;
float remainingSeconds = remainingTicks / 60f;
Log.Message($"[JobGiver_InspectBuilding] {pawn.Name} must wait {remainingSeconds:F1} seconds before next inspection");
WulaLog.Debug($"[JobGiver_InspectBuilding] {pawn.Name} must wait {remainingSeconds:F1} seconds before next inspection");
}
return canInspect;
@@ -122,7 +122,7 @@ namespace WulaFallenEmpire
if (Prefs.DevMode)
{
Log.Message($"[JobGiver_InspectBuilding] Recorded inspection start for {pawn.Name} at tick {lastInspectionTicks[pawn]}");
WulaLog.Debug($"[JobGiver_InspectBuilding] Recorded inspection start for {pawn.Name} at tick {lastInspectionTicks[pawn]}");
}
}
@@ -158,7 +158,7 @@ namespace WulaFallenEmpire
{
if (Prefs.DevMode)
{
Log.Message($"[JobGiver_InspectBuilding] No valid inspection targets found for {pawn.Name}");
WulaLog.Debug($"[JobGiver_InspectBuilding] No valid inspection targets found for {pawn.Name}");
}
return null;
}
@@ -168,7 +168,7 @@ namespace WulaFallenEmpire
if (Prefs.DevMode)
{
Log.Message($"[JobGiver_InspectBuilding] Randomly selected {selectedBuilding.Label} from {validBuildings.Count} valid targets");
WulaLog.Debug($"[JobGiver_InspectBuilding] Randomly selected {selectedBuilding.Label} from {validBuildings.Count} valid targets");
}
return selectedBuilding;
@@ -228,7 +228,7 @@ namespace WulaFallenEmpire
{
if (Prefs.DevMode)
{
Log.Message($"[JobGiver_InspectBuilding] Excluding wall: {thing.Label}");
WulaLog.Debug($"[JobGiver_InspectBuilding] Excluding wall: {thing.Label}");
}
return true;
}
@@ -283,7 +283,7 @@ namespace WulaFallenEmpire
if (Prefs.DevMode && toRemove.Count > 0)
{
Log.Message($"[JobGiver_InspectBuilding] Cleaned up {toRemove.Count} inspection records");
WulaLog.Debug($"[JobGiver_InspectBuilding] Cleaned up {toRemove.Count} inspection records");
}
}