WulaFallenEmpireSettings.cs - 添加了 public bool enableDebugLogs = false; 字段和保存配置

 WulaLog.cs - 修改了DebugEnabled属性,仅检查enableDebugLogs设置(不检查DevMode)
 WulaFallenEmpireMod.cs - 在DoSettingsWindowContents中添加了UI复选框,显示"Enable Debug Logs"选项
 替换了所有848个Log.Message/Error/Warning调用为WulaLog.Debug()
This commit is contained in:
2025-12-15 13:05:50 +08:00
parent 9bdcd8e308
commit 98a0400c78
134 changed files with 1000 additions and 1019 deletions

View File

@@ -1,4 +1,4 @@
using System.Collections.Generic;
using System.Collections.Generic;
using RimWorld;
using UnityEngine;
using Verse;
@@ -251,14 +251,14 @@ namespace WulaFallenEmpire
// 确保Command不为null
if (switchWeaponCommand == null)
{
Log.Error($"Failed to create weapon switch gizmo for {MechPawn?.LabelCap}");
WulaLog.Debug($"Failed to create weapon switch gizmo for {MechPawn?.LabelCap}");
return null;
}
return switchWeaponCommand;
}
catch (System.Exception ex)
{
Log.Error($"Error creating weapon switch gizmo: {ex}");
WulaLog.Debug($"Error creating weapon switch gizmo: {ex}");
return null;
}
}
@@ -282,7 +282,7 @@ namespace WulaFallenEmpire
if (Prefs.DevMode)
{
Log.Message($"[CompAutonomousMech] {MechPawn.LabelCap} dropped weapon: {currentWeapon.LabelCap}");
WulaLog.Debug($"[CompAutonomousMech] {MechPawn.LabelCap} dropped weapon: {currentWeapon.LabelCap}");
}
}
@@ -302,7 +302,7 @@ namespace WulaFallenEmpire
if (Prefs.DevMode)
{
Log.Message($"[CompAutonomousMech] {MechPawn.LabelCap} equipped new weapon: {newWeaponDef.LabelCap}");
WulaLog.Debug($"[CompAutonomousMech] {MechPawn.LabelCap} equipped new weapon: {newWeaponDef.LabelCap}");
}
}
}
@@ -314,7 +314,7 @@ namespace WulaFallenEmpire
}
catch (System.Exception ex)
{
Log.Error($"[CompAutonomousMech] Error switching weapon for {MechPawn?.LabelCap}: {ex}");
WulaLog.Debug($"[CompAutonomousMech] Error switching weapon for {MechPawn?.LabelCap}: {ex}");
}
}