WulaFallenEmpireSettings.cs - 添加了 public bool enableDebugLogs = false; 字段和保存配置

 WulaLog.cs - 修改了DebugEnabled属性,仅检查enableDebugLogs设置(不检查DevMode)
 WulaFallenEmpireMod.cs - 在DoSettingsWindowContents中添加了UI复选框,显示"Enable Debug Logs"选项
 替换了所有848个Log.Message/Error/Warning调用为WulaLog.Debug()
This commit is contained in:
2025-12-15 13:05:50 +08:00
parent 9bdcd8e308
commit 98a0400c78
134 changed files with 1000 additions and 1019 deletions

View File

@@ -1,4 +1,4 @@
using RimWorld;
using RimWorld;
using Verse;
using System.Collections.Generic;
using UnityEngine;
@@ -391,11 +391,11 @@ namespace WulaFallenEmpire
PerformTeleport(pawn, safeTarget);
// 记录日志
Log.Message($"[AreaTeleporter] 传送 {pawn.LabelShort} 从 {pawn.Position} 到 {safeTarget} (网络传送)");
WulaLog.Debug($"[AreaTeleporter] 传送 {pawn.LabelShort} 从 {pawn.Position} 到 {safeTarget} (网络传送)");
}
catch (System.Exception ex)
{
Log.Warning($"传送Pawn时出错: {ex.Message}");
WulaLog.Debug($"传送Pawn时出错: {ex.Message}");
}
}
@@ -620,7 +620,7 @@ namespace WulaFallenEmpire
}
catch (System.Exception ex)
{
Log.Warning($"绘制传送范围环时出错: {ex.Message}");
WulaLog.Debug($"绘制传送范围环时出错: {ex.Message}");
}
}
}