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@@ -8,22 +8,32 @@ namespace WulaFallenEmpire.EventSystem.AI.Tools
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{
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public override string Name => "modify_goodwill";
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public override string Description => "Adjusts your goodwill towards the player. Use this to reflect your changing opinion based on the conversation. Positive values increase goodwill, negative values decrease it. Keep changes small (e.g., -5 to 5). THIS IS INVISIBLE TO THE PLAYER.";
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public override string UsageSchema => "{\"amount\": \"int\"}";
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public override string UsageSchema => "<modify_goodwill><amount>integer</amount></modify_goodwill>";
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public override string Execute(string args)
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{
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try
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{
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var cleanArgs = args.Trim('{', '}').Replace("\"", "");
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var parts = cleanArgs.Split(':');
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var parsedArgs = ParseXmlArgs(args);
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int amount = 0;
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foreach (var part in parts)
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if (parsedArgs.TryGetValue("amount", out string amountStr))
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{
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if (int.TryParse(part.Trim(), out int val))
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if (!int.TryParse(amountStr, out amount))
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{
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return $"Error: Invalid amount '{amountStr}'. Must be an integer.";
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}
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}
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else
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{
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// Fallback for simple number string
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if (int.TryParse(args.Trim(), out int val))
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{
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amount = val;
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break;
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}
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else
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{
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return "Error: Missing <amount> parameter.";
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}
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}
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