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@@ -14,52 +14,24 @@ namespace WulaFallenEmpire
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protected override IEnumerable<Toil> MakeNewToils()
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{
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this.AddFinishAction(jobCondition =>
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{
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var bed = (Building_Bed)job.targetA.Thing;
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var comp = bed.GetComp<CompChargingBed>();
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if (comp == null) return;
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var hediff = pawn.health.hediffSet.GetFirstHediffOfDef(comp.Props.hediffDef);
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if (hediff != null)
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{
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pawn.health.RemoveHediff(hediff);
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}
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});
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yield return Toils_Bed.GotoBed(TargetIndex.A);
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Toil layDownAndCharge = Toils_LayDown.LayDown(TargetIndex.A, true, false, false, false);
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layDownAndCharge.AddPreInitAction(delegate
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{
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if (!pawn.health.hediffSet.HasHediff(HediffDef.Named("WULA_ChargingHediff")))
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{
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var bed = (Building_Bed)job.targetA.Thing;
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var comp = bed.GetComp<CompChargingBed>();
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if (comp != null && !pawn.health.hediffSet.HasHediff(comp.Props.hediffDef))
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{
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pawn.health.AddHediff(comp.Props.hediffDef);
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}
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}
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});
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layDownAndCharge.tickAction = delegate
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{
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if (pawn.IsHashIntervalTick(60))
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var bed = (Building_Bed)job.targetA.Thing;
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var powerComp = bed.GetComp<CompPowerTrader>();
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if (powerComp is { PowerOn: false })
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{
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var bed = (Building_Bed)job.targetA.Thing;
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var powerComp = bed.GetComp<CompPowerTrader>();
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if (powerComp != null && !powerComp.PowerOn)
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{
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EndJobWith(JobCondition.Incompletable);
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return;
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}
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Need_WulaEnergy energyNeed = pawn.needs.TryGetNeed<Need_WulaEnergy>();
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if (energyNeed != null && energyNeed.CurLevelPercentage >= 0.99f)
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{
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EndJobWith(JobCondition.Succeeded);
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}
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EndJobWith(JobCondition.Incompletable);
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return;
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}
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var energyNeed = pawn.needs.TryGetNeed<Need_WulaEnergy>();
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if (energyNeed != null && energyNeed.CurLevelPercentage >= 1f)
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{
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EndJobWith(JobCondition.Succeeded);
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}
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};
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