2025-8-22

This commit is contained in:
Tourswen
2025-08-22 18:48:27 +08:00
parent 451de5418a
commit b524a5da4c
4 changed files with 14 additions and 12 deletions

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@@ -1,6 +1,5 @@
<?xml version="1.0" encoding="utf-8" ?> <?xml version="1.0" encoding="utf-8" ?>
<Defs> <Defs>
<ThingDef ParentName="BuildingBase"> <ThingDef ParentName="BuildingBase">
<defName>WULA_ArmedShuttle</defName> <defName>WULA_ArmedShuttle</defName>
<label>armed shuttle</label> <label>armed shuttle</label>

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@@ -3,7 +3,7 @@
<ThingDef ParentName="BaseHumanMakeableGun"> <ThingDef ParentName="BaseHumanMakeableGun">
<defName>WULA_WM_Alpha_Wolf_Plasma_Gun</defName> <defName>WULA_WM_Alpha_Wolf_Plasma_Gun</defName>
<label>PMe-92"磷灰"</label> <label>PMe-92"磷灰"</label>
<description>搭载于SNm-6"狼"机甲的高能等离子武器,所使用的等离子射弹虽然弹速较慢,但是能引起大范围的熔融爆炸并毁灭成群敌军。</description> <description>搭载于SNm-6"狼"机甲的高能等离子武器,所使用的等离子射弹虽然弹速较慢,但是能引起大范围的熔融爆炸并毁灭成群敌军。</description>
<techLevel>Archotech</techLevel> <techLevel>Archotech</techLevel>
<graphicData> <graphicData>
<texPath>Wula/Weapon/WULA_WM_Alpha_Wolf_Plasma_Gun</texPath> <texPath>Wula/Weapon/WULA_WM_Alpha_Wolf_Plasma_Gun</texPath>
@@ -20,7 +20,7 @@
<AccuracyShort>0.4</AccuracyShort> <AccuracyShort>0.4</AccuracyShort>
<AccuracyMedium>0.3</AccuracyMedium> <AccuracyMedium>0.3</AccuracyMedium>
<AccuracyLong>0.3</AccuracyLong> <AccuracyLong>0.3</AccuracyLong>
<RangedWeapon_Cooldown>4.0</RangedWeapon_Cooldown> <RangedWeapon_Cooldown>12.0</RangedWeapon_Cooldown>
</statBases> </statBases>
<costList Inherit="False"> <costList Inherit="False">
<Steel>1500</Steel> <Steel>1500</Steel>
@@ -33,11 +33,11 @@
<verbClass>Verb_Shoot</verbClass> <verbClass>Verb_Shoot</verbClass>
<hasStandardCommand>true</hasStandardCommand> <hasStandardCommand>true</hasStandardCommand>
<defaultProjectile>Bullet_WULA_WM_Alpha_Wolf_Plasma_Gun</defaultProjectile> <defaultProjectile>Bullet_WULA_WM_Alpha_Wolf_Plasma_Gun</defaultProjectile>
<warmupTime>6</warmupTime> <warmupTime>0</warmupTime>
<range>500</range> <range>500</range>
<minRange>8</minRange> <minRange>8</minRange>
<burstShotCount>48</burstShotCount> <burstShotCount>48</burstShotCount>
<ticksBetweenBurstShots>2</ticksBetweenBurstShots> <ticksBetweenBurstShots>15</ticksBetweenBurstShots>
<soundCast>ChargeLance_Fire</soundCast> <soundCast>ChargeLance_Fire</soundCast>
<soundCastTail>GunTail_Medium</soundCastTail> <soundCastTail>GunTail_Medium</soundCastTail>
<muzzleFlashScale>7</muzzleFlashScale> <muzzleFlashScale>7</muzzleFlashScale>

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@@ -96,7 +96,7 @@
<ThingDef ParentName="BaseHumanMakeableGun"> <ThingDef ParentName="BaseHumanMakeableGun">
<defName>WULA_RW_Plasma_HomingExplosive_Old</defName> <defName>WULA_RW_Plasma_HomingExplosive_Old</defName>
<label>PMe-92"磷灰"</label> <label>PMe-92"磷灰"</label>
<description>搭载于SNm-6"狼"机甲的高能等离子武器,会发射一连串密集且携带跟踪性能的等离子射弹,引起熔融爆炸并毁灭敌军。</description> <description>搭载于SNm-6"狼"机甲的高能等离子武器,会发射一连串密集且携带跟踪性能的等离子射弹,引起熔融爆炸并毁灭敌军。</description>
<techLevel>Spacer</techLevel> <techLevel>Spacer</techLevel>
<graphicData> <graphicData>
<texPath>Wula/Weapon/WULA_WM_Alpha_Wolf_Plasma_Gun</texPath> <texPath>Wula/Weapon/WULA_WM_Alpha_Wolf_Plasma_Gun</texPath>

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@@ -56,7 +56,7 @@
<cooldownTicks>100</cooldownTicks> <!-- 独立冷却: 10秒 --> <cooldownTicks>100</cooldownTicks> <!-- 独立冷却: 10秒 -->
</li> </li>
<li> <li>
<pawnKind>WULA_Mech_Flyer</pawnKind> <pawnKind>WULA_Mech_Flyer_Slow</pawnKind>
<count>4</count> <count>4</count>
<cooldownTicks>600</cooldownTicks> <!-- 独立冷却: 10秒 --> <cooldownTicks>600</cooldownTicks> <!-- 独立冷却: 10秒 -->
</li> </li>
@@ -91,8 +91,8 @@
</li> </li>
<li Class="CompProperties_Shield"> <li Class="CompProperties_Shield">
<startingTicksToReset>36000</startingTicksToReset><!-- 10 mins --> <startingTicksToReset>36000</startingTicksToReset><!-- 10 mins -->
<minDrawSize>3.5</minDrawSize> <minDrawSize>4.2</minDrawSize>
<maxDrawSize>3.8</maxDrawSize> <maxDrawSize>4.4</maxDrawSize>
<energyLossPerDamage>0.01</energyLossPerDamage> <energyLossPerDamage>0.01</energyLossPerDamage>
<energyOnReset>4.0</energyOnReset> <energyOnReset>4.0</energyOnReset>
<blocksRangedWeapons>false</blocksRangedWeapons> <blocksRangedWeapons>false</blocksRangedWeapons>
@@ -101,7 +101,7 @@
</ThingDef> </ThingDef>
<PawnKindDef ParentName="HeavyMechanoidKind"> <PawnKindDef ParentName="HeavyMechanoidKind">
<defName>WULA_Alpha_Wolf</defName> <!-- 修改了defName以避免冲突 --> <defName>WULA_Alpha_Wolf</defName> <!-- 修改了defName以避免冲突 -->
<label>SNm-6"狼"</label> <label>SNm-6"狼"</label>
<race>WULA_Alpha_Wolf</race> <race>WULA_Alpha_Wolf</race>
<combatPower>600</combatPower> <combatPower>600</combatPower>
<allowInMechClusters>false</allowInMechClusters> <allowInMechClusters>false</allowInMechClusters>
@@ -228,7 +228,7 @@
</ThingDef> </ThingDef>
<PawnKindDef Name="WULA_Mech_Flyer_PawnKind" ParentName="BaseMechanoidKind"> <PawnKindDef Name="WULA_Mech_Flyer_PawnKind" ParentName="BaseMechanoidKind">
<defName>WULA_Mech_Flyer</defName> <defName>WULA_Mech_Flyer</defName>
<label>乌拉小镰</label> <label>CRm-51"兵蚁"</label>
<race>WULA_Mech_Flyer</race> <race>WULA_Mech_Flyer</race>
<combatPower>190</combatPower> <combatPower>190</combatPower>
<allowInMechClusters>false</allowInMechClusters> <allowInMechClusters>false</allowInMechClusters>
@@ -255,6 +255,9 @@
<techHediffsChance>1</techHediffsChance> <techHediffsChance>1</techHediffsChance>
<techHediffsMoney>9999~9999</techHediffsMoney> <techHediffsMoney>9999~9999</techHediffsMoney>
</PawnKindDef> </PawnKindDef>
<PawnKindDef ParentName="WULA_Mech_Flyer_PawnKind">
<defName>WULA_Mech_Flyer_Slow</defName>
</PawnKindDef>
<AbilityDef> <AbilityDef>
<defName>WULA_RemoveSwitchHediff</defName> <defName>WULA_RemoveSwitchHediff</defName>