This commit is contained in:
2025-12-14 11:06:58 +08:00
parent 1551e7cb07
commit bd534a5b91
7 changed files with 285 additions and 49 deletions

View File

@@ -1,15 +1,15 @@
using System.Collections.Generic;
using RimWorld;
using Verse;
using System.Collections.Generic;
namespace WulaFallenEmpire
{
public class MapComponent_SkyfallerDelayed : MapComponent
{
private List<DelayedSkyfaller> scheduledSkyfallers = new List<DelayedSkyfaller>();
public MapComponent_SkyfallerDelayed(Map map) : base(map) { }
public void ScheduleSkyfaller(ThingDef skyfallerDef, IntVec3 targetCell, int delayTicks, Pawn caster = null)
{
scheduledSkyfallers.Add(new DelayedSkyfaller
@@ -20,14 +20,12 @@ namespace WulaFallenEmpire
caster = caster
});
}
public override void MapComponentTick()
{
base.MapComponentTick();
int currentTick = Find.TickManager.TicksGame;
// 检查并执行到期的召唤
for (int i = scheduledSkyfallers.Count - 1; i >= 0; i--)
{
var skyfaller = scheduledSkyfallers[i];
@@ -38,16 +36,20 @@ namespace WulaFallenEmpire
}
}
}
private void SpawnSkyfaller(DelayedSkyfaller delayedSkyfaller)
{
try
{
if (delayedSkyfaller.skyfallerDef != null && delayedSkyfaller.targetCell.IsValid && delayedSkyfaller.targetCell.InBounds(map))
if (delayedSkyfaller.skyfallerDef == null) return;
if (!delayedSkyfaller.targetCell.IsValid || !delayedSkyfaller.targetCell.InBounds(map)) return;
Skyfaller skyfaller = SkyfallerMaker.MakeSkyfaller(delayedSkyfaller.skyfallerDef);
GenSpawn.Spawn(skyfaller, delayedSkyfaller.targetCell, map);
if (Prefs.DevMode)
{
Skyfaller skyfaller = SkyfallerMaker.MakeSkyfaller(delayedSkyfaller.skyfallerDef);
GenSpawn.Spawn(skyfaller, delayedSkyfaller.targetCell, map);
Log.Message($"[DelayedSkyfaller] Spawned skyfaller at {delayedSkyfaller.targetCell}");
Log.Message($"[DelayedSkyfaller] Spawned '{delayedSkyfaller.skyfallerDef.defName}' at {delayedSkyfaller.targetCell}");
}
}
catch (System.Exception ex)
@@ -55,21 +57,21 @@ namespace WulaFallenEmpire
Log.Error($"[DelayedSkyfaller] Error spawning skyfaller: {ex}");
}
}
public override void ExposeData()
{
base.ExposeData();
Scribe_Collections.Look(ref scheduledSkyfallers, "scheduledSkyfallers", LookMode.Deep);
}
}
public class DelayedSkyfaller : IExposable
{
public ThingDef skyfallerDef;
public IntVec3 targetCell;
public int spawnTick;
public Pawn caster;
public void ExposeData()
{
Scribe_Defs.Look(ref skyfallerDef, "skyfallerDef");
@@ -79,3 +81,4 @@ namespace WulaFallenEmpire
}
}
}