2025-7-17

This commit is contained in:
Tourswen
2025-07-17 00:10:05 +08:00
parent ec55082fc0
commit bfed80d452
29 changed files with 113 additions and 22 deletions

View File

@@ -738,8 +738,8 @@
<MaxHitPoints>1000</MaxHitPoints>
<Mass>20</Mass>
<Flammability>0</Flammability>
<ArmorRating_Sharp>1.5</ArmorRating_Sharp>
<ArmorRating_Blunt>1.5</ArmorRating_Blunt>
<ArmorRating_Sharp>1.2</ArmorRating_Sharp>
<ArmorRating_Blunt>1.2</ArmorRating_Blunt>
<ArmorRating_Heat>2.0</ArmorRating_Heat>
<EquipDelay>35</EquipDelay>
<EnergyShieldEnergyMax>0.5</EnergyShieldEnergyMax>
@@ -830,8 +830,8 @@
<MaxHitPoints>1000</MaxHitPoints>
<Mass>3</Mass>
<Flammability>0</Flammability>
<ArmorRating_Sharp>1.5</ArmorRating_Sharp>
<ArmorRating_Blunt>1.5</ArmorRating_Blunt>
<ArmorRating_Sharp>1</ArmorRating_Sharp>
<ArmorRating_Blunt>1</ArmorRating_Blunt>
<ArmorRating_Heat>2.0</ArmorRating_Heat>
<EquipDelay>15</EquipDelay>
</statBases>
@@ -873,8 +873,8 @@
<MaxHitPoints>1000</MaxHitPoints>
<Mass>20</Mass>
<Flammability>0</Flammability>
<ArmorRating_Sharp>1.85</ArmorRating_Sharp>
<ArmorRating_Blunt>1.85</ArmorRating_Blunt>
<ArmorRating_Sharp>1.5</ArmorRating_Sharp>
<ArmorRating_Blunt>1.5</ArmorRating_Blunt>
<ArmorRating_Heat>2.0</ArmorRating_Heat>
<EquipDelay>40</EquipDelay>
<!-- <EnergyShieldEnergyMax>0.25</EnergyShieldEnergyMax> -->
@@ -934,6 +934,7 @@
<forcedMissRadius>2</forcedMissRadius>
<targetable>true</targetable>
<violent>true</violent>
<requireLineOfSight>false</requireLineOfSight>
<targetParams>
<canTargetPawns>true</canTargetPawns>
<canTargetBuildings>true</canTargetBuildings>
@@ -967,6 +968,47 @@
<soundAmbient>MortarRound_Ambient</soundAmbient>
</projectile>
</ThingDef>
<ThingDef ParentName="WULA_ApparelHelmetBase">
<defName>WULA_Heavy_Infantry_Helmet</defName>
<label>乌拉帝国重装头盔</label>
<description>与乌拉帝国重装装甲配套的头盔,防御力强大。</description>
<thingCategories>
<li>HeadgearNoble</li>
</thingCategories>
<recipeMaker>
<skillRequirements>
<Crafting>10</Crafting>
</skillRequirements>
<researchPrerequisite>WULA_Synth_Armor_2_Technology</researchPrerequisite>
</recipeMaker>
<graphicData>
<texPath>Wula/Apparel/WULA_Heavy_Infantry_Helmet</texPath>
</graphicData>
<statBases>
<WorkToMake>20000</WorkToMake>
<MaxHitPoints>1000</MaxHitPoints>
<Mass>5</Mass>
<Flammability>0</Flammability>
<ArmorRating_Sharp>1.5</ArmorRating_Sharp>
<ArmorRating_Blunt>1.5</ArmorRating_Blunt>
<ArmorRating_Heat>2.0</ArmorRating_Heat>
<EquipDelay>15</EquipDelay>
</statBases>
<equippedStatOffsets>
<IncomingDamageFactor>-0.5</IncomingDamageFactor>
</equippedStatOffsets>
<apparel>
<tags>
<li>RoyalTier5</li>
<li>Royal</li>
</tags>
<wornGraphicPath>Wula/Apparel/WULA_Heavy_Infantry_Helmet</wornGraphicPath>
</apparel>
<costStuffCount>100</costStuffCount>
<costList Inherit="False">
<ComponentSpacer>1</ComponentSpacer>
</costList>
</ThingDef>
<!-- 盾牌 -->
<ThingDef Name="WULA_ApparelShieldBase" ParentName="ArmorMachineableBase" Abstract="True">