事件窗口重绘
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@@ -47,6 +47,11 @@ namespace WulaFallenEmpire
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public bool showSectorPreview = true; // 是否显示扇形预览
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public Color sectorPreviewColor = new Color(0.3f, 0.7f, 1f, 0.3f);
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// 航道等级系统配置
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public bool useLaneLevelSystem = false; // 是否使用航道等级系统
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public int laneLevel = 0; // 该技能的航道等级
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public string flyOverTypeName = "default"; // FlyOver类型名称
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public CompProperties_AbilitySpawnFlyOver()
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{
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this.compClass = typeof(CompAbilityEffect_SpawnFlyOver);
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