This commit is contained in:
2025-11-20 12:05:07 +08:00
parent 44bea4dbb8
commit cf82707c8f
12 changed files with 1069 additions and 208 deletions

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@@ -0,0 +1,98 @@
<?xml version="1.0" encoding="utf-8"?>
<Defs>
<AbilityDef>
<defName>Wula_Mech_Mobile_Factory_Produce</defName>
<label>生产战争机器</label>
<description>立刻生产10台CRm-51"兵蚁",快速组织一道近战阵线。</description>
<iconPath>Wula/UI/Abilities/Wula_Mech_Mobile_Factory_Produce</iconPath>
<cooldownTicksRange>5000</cooldownTicksRange>
<charges>5</charges>
<cooldownPerCharge>true</cooldownPerCharge>
<aiCanUse>true</aiCanUse>
<displayOrder>300</displayOrder>
<disableGizmoWhileUndrafted>true</disableGizmoWhileUndrafted>
<displayGizmoWhileUndrafted>false</displayGizmoWhileUndrafted>
<verbProperties>
<verbClass>Verb_CastAbility</verbClass>
<range>24</range>
<warmupTime>0</warmupTime>
<soundCast>WarqueenWarUrchinsSpawned</soundCast>
<violent>false</violent>
<targetable>false</targetable>
<targetParams>
<canTargetSelf>true</canTargetSelf>
</targetParams>
</verbProperties>
<comps>
<li Class="WulaFallenEmpire.CompProperties_AbilityLaunchMultiProjectile">
<projectileDef>Wula_Mech_Mobile_Factory_Produce_Proj</projectileDef>
<numProjectiles>10</numProjectiles>
</li>
</comps>
</AbilityDef>
<ThingDef ParentName="BaseGrenadeProjectile">
<defName>Wula_Mech_Mobile_Factory_Produce_Proj</defName>
<label>CRm-51"兵蚁"</label>
<thingClass>Projectile_SpawnsPawnZeroAge</thingClass>
<graphicData>
<texPath>Wula/Things/WULA_Mech_Flyer/WULA_Mech_Flyer_south</texPath>
<graphicClass>Graphic_Single</graphicClass>
</graphicData>
<projectile>
<speed>41</speed>
<spawnsPawnKind>WULA_Mech_Flyer</spawnsPawnKind>
<tryAdjacentFreeSpaces>true</tryAdjacentFreeSpaces>
<damageDef>Bullet</damageDef>
<damageAmountBase>1</damageAmountBase>
</projectile>
</ThingDef>
<AbilityDef>
<defName>WULA_PsiCrusher</defName>
<label>灵能粉碎</label>
<description>释放纯净的灵能能量,直接摧毁面前扇形区域内的所有目标。</description>
<iconPath>UI/Abilities/FireSpew</iconPath>
<writeCombatLog>True</writeCombatLog>
<showPsycastEffects>False</showPsycastEffects>
<aiCanUse>true</aiCanUse>
<ai_SearchAOEForTargets>true</ai_SearchAOEForTargets>
<ai_IsIncendiary>true</ai_IsIncendiary>
<cooldownTicksRange>600</cooldownTicksRange>
<verbProperties>
<verbClass>Verb_CastAbility</verbClass>
<range>24</range>
<warmupTime>0</warmupTime>
<soundCast>WarqueenWarUrchinsSpawned</soundCast>
<ai_IsWeapon>true</ai_IsWeapon>
<ai_ProjectileLaunchingIgnoresMeleeThreats>true</ai_ProjectileLaunchingIgnoresMeleeThreats>
<requireLineOfSight>false</requireLineOfSight>
<aimingLineMote>Mote_HellsphereCannon_Aim</aimingLineMote>
<aimingChargeMote>Mote_HellsphereCannon_Charge</aimingChargeMote>
<aimingChargeMoteOffset>1.07</aimingChargeMoteOffset>
<aimingLineMoteFixedLength>32</aimingLineMoteFixedLength>
<aimingTargetMote>Mote_HellsphereCannon_Target</aimingTargetMote>
<targetParams>
<canTargetLocations>true</canTargetLocations>
<canTargetSelf>false</canTargetSelf>
<canTargetPawns>true</canTargetPawns>
<canTargetBuildings>true</canTargetBuildings>
<canTargetPlants>true</canTargetPlants>
</targetParams>
</verbProperties>
<comps>
<li Class="WulaFallenEmpire.CompProperties_AbilityAreaDestruction">
<range>12</range>
<lineWidthEnd>5</lineWidthEnd>
<canHitFilledCells>true</canHitFilledCells>
<affectAllies>false</affectAllies>
<affectCaster>false</affectCaster>
<effecterDef>Fire_Spew</effecterDef>
<hitEffecter>Fire_SpewShort</hitEffecter>
</li>
</comps>
</AbilityDef>
</Defs>

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@@ -231,52 +231,45 @@
<techHediffsChance>1</techHediffsChance>
<techHediffsMoney>9999~9999</techHediffsMoney>
</PawnKindDef>
<AbilityDef>
<defName>Wula_Mech_Mobile_Factory_Produce</defName>
<label>生产战争机器</label>
<description>立刻生产10台CRm-51"兵蚁",快速组织一道近战阵线。</description>
<iconPath>Wula/UI/Abilities/Wula_Mech_Mobile_Factory_Produce</iconPath>
<cooldownTicksRange>5000</cooldownTicksRange>
<charges>5</charges>
<cooldownPerCharge>true</cooldownPerCharge>
<aiCanUse>true</aiCanUse>
<displayOrder>300</displayOrder>
<disableGizmoWhileUndrafted>true</disableGizmoWhileUndrafted>
<displayGizmoWhileUndrafted>false</displayGizmoWhileUndrafted>
<verbProperties>
<verbClass>Verb_CastAbility</verbClass>
<range>24</range>
<warmupTime>0</warmupTime>
<soundCast>WarqueenWarUrchinsSpawned</soundCast>
<violent>false</violent>
<targetable>false</targetable>
<targetParams>
<canTargetSelf>true</canTargetSelf>
</targetParams>
</verbProperties>
<comps>
<li Class="WulaFallenEmpire.CompProperties_AbilityLaunchMultiProjectile">
<projectileDef>Wula_Mech_Mobile_Factory_Produce_Proj</projectileDef>
<numProjectiles>10</numProjectiles>
<PawnKindDef ParentName="HeavyMechanoidKind">
<defName>Wula_Psi_Titan</defName> <!-- 修改了defName以避免冲突 -->
<label>PAt-6"灵能泰坦"</label>
<race>Wula_Psi_Titan</race>
<combatPower>1000</combatPower>
<allowInMechClusters>false</allowInMechClusters>
<defaultFactionType>PlayerColony</defaultFactionType>
<canMeleeAttack>false</canMeleeAttack>
<isGoodBreacher>true</isGoodBreacher>
<flyingAnimationFramePathPrefix>Wula/Things/Wula_Mech_Mobile_Factory/Flying/Wula_Mech_Mobile_Factory_Flying_</flyingAnimationFramePathPrefix>
<flyingAnimationDrawSize>1</flyingAnimationDrawSize>
<flyingAnimationFrameCount>1</flyingAnimationFrameCount>
<flyingAnimationTicksPerFrame>2</flyingAnimationTicksPerFrame>
<flyingAnimationInheritColors>false</flyingAnimationInheritColors>
<lifeStages>
<li>
<bodyGraphicData>
<texPath>Wula/Things/Wula_Psi_Titan/Bodies/Naked_Thin</texPath>
<maskPath>Wula/Things/WULA_Cat/AllegianceOverlays/None</maskPath>
<shaderType>CutoutWithOverlay</shaderType>
<graphicClass>Graphic_Multi</graphicClass>
<drawSize>9</drawSize>
<shadowData>
<volume>(1.4, 1.8, 1.4)</volume>
</shadowData>
</bodyGraphicData>
</li>
</comps>
</AbilityDef>
<ThingDef ParentName="BaseGrenadeProjectile">
<defName>Wula_Mech_Mobile_Factory_Produce_Proj</defName>
<label>CRm-51"兵蚁"</label>
<thingClass>Projectile_SpawnsPawnZeroAge</thingClass>
<graphicData>
<texPath>Wula/Things/WULA_Mech_Flyer/WULA_Mech_Flyer_south</texPath>
<graphicClass>Graphic_Single</graphicClass>
</graphicData>
<projectile>
<speed>41</speed>
<spawnsPawnKind>WULA_Mech_Flyer</spawnsPawnKind>
<tryAdjacentFreeSpaces>true</tryAdjacentFreeSpaces>
<damageDef>Bullet</damageDef>
<damageAmountBase>1</damageAmountBase>
</projectile>
</ThingDef>
</lifeStages>
<weaponMoney>99999~99999</weaponMoney>
<controlGroupPortraitZoom>0.7</controlGroupPortraitZoom>
<abilities>
<li>Wula_Mech_Mobile_Factory_Produce</li>
</abilities>
</PawnKindDef>
<!-- 战斗类乌拉 -->
<PawnKindDef>

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@@ -1,21 +0,0 @@
<?xml version="1.0" encoding="utf-8" ?>
<Defs>
<!-- 全局资源检查工具 -->
<QuestScriptDef>
<defName>Util_Wula_GlobalResourceCheck</defName>
<root Class="QuestNode_Sequence">
<nodes>
<!-- 检查全局资源 -->
<li Class="WulaFallenEmpire.QuestNode_CheckGlobalResource">
<resourceDef>$resourceDef</resourceDef>
<requiredCount>$requiredCount</requiredCount>
<retryDelayTicks>$retryDelayTicks</retryDelayTicks>
<successSignal>$successSignal</successSignal>
<failSignal>$failSignal</failSignal>
<deductOnSuccess>$deductOnSuccess</deductOnSuccess>
<useInputStorage>$useInputStorage</useInputStorage>
</li>
</nodes>
</root>
</QuestScriptDef>
</Defs>

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@@ -896,6 +896,10 @@
<filthCountRange>1~2</filthCountRange>
</deathAction>
</race>
<costList Inherit="False">
<Steel>80</Steel>
<ComponentIndustrial>1</ComponentIndustrial>
</costList>
<recipeMaker>
<researchPrerequisite>WULA_Bunker_Drop_Technology</researchPrerequisite>
</recipeMaker>
@@ -1441,6 +1445,69 @@
</li>
</comps>
</ThingDef>
<ThingDef Name="Wula_Mech_Mobile_Factory" ParentName="WULA_BaseMechanoid">
<defName>Wula_Psi_Titan</defName> <!-- 修改了defName以避免冲突 -->
<label>PAt-6"灵能泰坦"</label>
<description>骇人之物</description>
<statBases>
<BandwidthCost>1</BandwidthCost>
<MoveSpeed>1</MoveSpeed>
<EnergyShieldEnergyMax>35</EnergyShieldEnergyMax>
<MaxFlightTime>9999</MaxFlightTime>
<FlightCooldown>0</FlightCooldown>
</statBases>
<race>
<body>Mech_Warqueen</body>
<baseBodySize>30</baseBodySize>
<lifeStageAges>
<li>
<def>MechanoidFullyFormed</def>
<minAge>0</minAge>
<soundWounded>Pawn_Mech_Warqueen_Wounded</soundWounded>
<soundDeath>Pawn_Mech_Warqueen_Death</soundDeath>
<soundCall>Pawn_Mech_Warqueen_Call</soundCall>
</li>
</lifeStageAges>
<baseHealthScale>25</baseHealthScale>
<flightStartChanceOnJobStart>1</flightStartChanceOnJobStart>
<!-- <thinkTreeConstant>WarUrchinConstant</thinkTreeConstant> -->
</race>
<tools>
<li>
<label>碾压</label>
<capacities>
<li>Blunt</li>
</capacities>
<power>360</power>
<cooldownTime>8</cooldownTime>
<linkedBodyPartsGroup>Torso</linkedBodyPartsGroup>
<ensureLinkedBodyPartsGroupAlwaysUsable>true</ensureLinkedBodyPartsGroupAlwaysUsable>
</li>
</tools>
<comps>
<li Class="CompProperties_Shield">
<startingTicksToReset>36000</startingTicksToReset><!-- 10 mins -->
<minDrawSize>8.2</minDrawSize>
<maxDrawSize>8.4</maxDrawSize>
<energyLossPerDamage>0.01</energyLossPerDamage>
<energyOnReset>4.0</energyOnReset>
<blocksRangedWeapons>false</blocksRangedWeapons>
</li>
<!-- 飞行组件 -->
<li Class="WulaFallenEmpire.CompProperties_PawnFlight">
<!-- 飞行触发条件:仅在征召时飞行 -->
<flightCondition>Drafted</flightCondition>
<!-- 链接到我们刚刚创建的 AnimationDef -->
<flyingAnimationNorth>WULA_Hover_FlyNorth</flyingAnimationNorth>
<flyingAnimationEast>WULA_Hover_FlyEast</flyingAnimationEast>
<flyingAnimationSouth>WULA_Hover_FlySouth</flyingAnimationSouth>
</li>
</comps>
</ThingDef>
<!-- 特殊单位 -->
<ThingDef ParentName="BaseMechanoidWalker">

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@@ -60,6 +60,6 @@
<li>questName->什一税税收</li>
</WULA_Base_Tex_Quest.questNameRules.rulesStrings>
<WULA_Base_Tex_Quest.questDescriptionRules.rulesStrings>
<li>questDescription->唯死亡和税收不可避免——按时上交什一税是乌拉帝国殖民地的光荣义务。\n\n乌拉帝国的什一税会从殖民地储存在舰队中的资产里面扣除你可以建造&lt;color=#6BB7B7>&lt;i>乌拉帝国物资输送舱&lt;/i>&lt;/color>来将物资输送到位于轨道上的舰队。\n\n你可以快速地准备好税金,乌拉帝国对积极纳税的殖民地会给予更多关照——但是如果一直拖延,则会惹其不快,甚至有可能被定性为叛国!</li>
<li>questDescription->唯死亡和税收不可避免——按时上交什一税是乌拉帝国殖民地的光荣义务。\n\n乌拉帝国的什一税会从殖民地储存在舰队中的资产里面扣除你可以建造&lt;color=#6BB7B7>&lt;i>乌拉帝国物资输送舱&lt;/i>&lt;/color>来将物资输送到位于轨道上的舰队。\n\n乌拉帝国对积极纳税的殖民地会给予更多关照——但是如果拖延每延期一天都会惹其不快,最后甚至有可能被定性为叛国!</li>
</WULA_Base_Tex_Quest.questDescriptionRules.rulesStrings>
</LanguageData>