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using RimWorld;
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using Verse;
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using UnityEngine;
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namespace WulaFallenEmpire
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{
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public class CompProperties_AbilityCallSkyfaller : CompProperties_AbilityEffect
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{
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// 基础配置
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public int delayTicks = 120; // 延时(刻)
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public ThingDef skyfallerDef; // 使用的 Skyfaller
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// 预览配置
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public float previewRadius = 5f; // 预览半径
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public Color previewColor = new Color(1f, 0.5f, 0.1f, 0.3f); // 预览颜色
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public CompProperties_AbilityCallSkyfaller()
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{
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this.compClass = typeof(CompAbilityEffect_CallSkyfaller);
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}
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}
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}
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