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@@ -24,9 +24,10 @@ namespace WulaFallenEmpire
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soundSucceeded = SoundDefOf.Designate_Claim;
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soundSucceeded = SoundDefOf.Designate_Claim;
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hotKey = KeyBindingDefOf.Misc12;
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hotKey = KeyBindingDefOf.Misc12;
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tutorTag = "CallSkyfallerInArea";
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tutorTag = "CallSkyfallerInArea";
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draggableDimensions = 2;
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}
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}
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public override DrawStyleCategoryDef DrawStyleCategory => DrawStyleCategoryDefOf.FilledRectangle;
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public override AcceptanceReport CanDesignateCell(IntVec3 c)
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public override AcceptanceReport CanDesignateCell(IntVec3 c)
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{
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{
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if (!c.InBounds(Map))
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if (!c.InBounds(Map))
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@@ -381,13 +381,11 @@
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<Compile Include="ThingComp\WULA_WeaponSwitch\CompAbilityEffect_GiveSwitchHediff.cs" />
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<Compile Include="ThingComp\WULA_WeaponSwitch\CompAbilityEffect_GiveSwitchHediff.cs" />
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<Compile Include="ThingComp\WULA_WeaponSwitch\CompAbilityEffect_RemoveSwitchHediff.cs" />
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<Compile Include="ThingComp\WULA_WeaponSwitch\CompAbilityEffect_RemoveSwitchHediff.cs" />
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<Compile Include="ThingComp\WULA_WeaponSwitch\WeaponSwitch.cs" />
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<Compile Include="ThingComp\WULA_WeaponSwitch\WeaponSwitch.cs" />
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<Compile Include="Designator\Designator_CallSkyfallerInArea.cs" />
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</ItemGroup>
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</ItemGroup>
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<ItemGroup>
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<ItemGroup>
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<Compile Include="Verb\Verb_Excalibur\Thing_ExcaliburBeam.cs" />
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<Compile Include="Verb\Verb_Excalibur\Thing_ExcaliburBeam.cs" />
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</ItemGroup>
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</ItemGroup>
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<ItemGroup>
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<Folder Include="Designator\" />
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</ItemGroup>
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<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
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<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
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<!-- 自定义清理任务,删除obj文件夹中的临时文件 -->
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<!-- 自定义清理任务,删除obj文件夹中的临时文件 -->
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<Target Name="CleanDebugFiles" AfterTargets="Build">
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<Target Name="CleanDebugFiles" AfterTargets="Build">
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