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@@ -1,4 +1,5 @@
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using RimWorld;
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using Verse;
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namespace WulaFallenEmpire
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{
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@@ -13,5 +14,18 @@ namespace WulaFallenEmpire
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public float sustainedDamagePerTick = 15f;
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public int tickInterval = 10;
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public int duration = 120;
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// --- NEW: Explosion Path Properties (for both modes) ---
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public bool explosionEnabled = false;
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public int explosionTickInterval = 15;
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public DamageDef explosionDamageDef;
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public float explosionEnergyCostRatio = 0.5f; // Only for Breaching Beam
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// Manual explosion effect properties
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public float explosionHeatEnergyPerCell = 0;
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public FleckDef explosionCellFleck;
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public Color explosionColorCenter = Color.white;
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public Color explosionColorEdge = Color.white;
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public SoundDef soundExplosion;
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}
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}
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