This commit is contained in:
Tourswen
2025-12-06 00:03:01 +08:00
parent 284727e3ba
commit ea64ff9e6c
47 changed files with 100 additions and 315 deletions

View File

@@ -79,8 +79,6 @@ namespace WulaFallenEmpire
}
}
Log.Message($"[BuildingSpawner] Found {allFlyOvers.Count} FlyOvers on map");
foreach (var thing in allFlyOvers)
{
if (thing is FlyOver flyOver && !flyOver.Destroyed)
@@ -94,13 +92,11 @@ namespace WulaFallenEmpire
if (facilitiesComp.HasFacility("BuildingdropperFacility"))
{
Log.Message($"[BuildingSpawner] Found valid FlyOver at {flyOver.Position} with BuildingdropperFacility");
return true;
}
}
}
Log.Message("[BuildingSpawner] No FlyOver with BuildingdropperFacility found");
return false;
}
catch (System.Exception ex)
@@ -146,8 +142,6 @@ namespace WulaFallenEmpire
autoCallScheduled = true;
callTick = Find.TickManager.TicksGame + Props.autoCallDelayTicks;
calling = true;
Log.Message($"[BuildingSpawner] Scheduled auto-call for non-player building {parent.Label} at tick {callTick}");
}
}
@@ -195,8 +189,6 @@ namespace WulaFallenEmpire
{
try
{
Log.Message($"[BuildingSpawner] Executing auto building spawn for non-player building at {parent.Position}");
if (Props.buildingToSpawn == null)
{
Log.Error("[BuildingSpawner] Building def is null!");
@@ -246,10 +238,6 @@ namespace WulaFallenEmpire
// 重置状态
ResetCall();
autoCallScheduled = false;
// 显示消息
Messages.Message("WULA_AutoBuildingSpawned".Translate(Props.buildingToSpawn.label, parent.Faction.Name),
MessageTypeDefOf.NeutralEvent);
}
catch (System.Exception ex)
{
@@ -264,7 +252,6 @@ namespace WulaFallenEmpire
// 非玩家派系不能手动呼叫
if (IsNonPlayerFaction && !isAutoCall)
{
Messages.Message("WULA_NonPlayerCannotCall".Translate(), parent, MessageTypeDefOf.RejectInput);
return;
}
@@ -274,8 +261,6 @@ namespace WulaFallenEmpire
return;
}
Log.Message($"[BuildingSpawner] Starting building spawn from {parent.Label} at {parent.Position}");
calling = true;
used = true;
int delay = isAutoCall ? Props.autoCallDelayTicks : Props.delayTicks;
@@ -329,8 +314,6 @@ namespace WulaFallenEmpire
// 执行建筑生成
protected virtual void ExecuteBuildingSpawn()
{
Log.Message($"[BuildingSpawner] Executing building spawn at {parent.Position}");
if (Props.buildingToSpawn == null)
{
Log.Error("[BuildingSpawner] Building def is null!");
@@ -341,7 +324,6 @@ namespace WulaFallenEmpire
var resourceCheck = CheckAndConsumeMaterials();
if (!resourceCheck.HasEnoughMaterials)
{
Log.Message($"[BuildingSpawner] Aborting building spawn due to insufficient materials.");
ResetCall();
return;
}
@@ -426,7 +408,6 @@ namespace WulaFallenEmpire
if (roof != null && !roof.isThickRoof && Props.allowThinRoof)
{
Log.Message($"[BuildingSpawner] Destroying thin roof at {targetPos}");
parent.Map.roofGrid.SetRoof(targetPos, null);
// 生成屋顶破坏效果
@@ -510,9 +491,6 @@ namespace WulaFallenEmpire
powerComp.PowerOn = true;
}
}
// 记录日志
Log.Message($"[BuildingSpawner] Successfully spawned {Props.buildingToSpawn.label} at {newBuilding.Position}");
}
// 资源管理与SkyfallerCaller类似
@@ -824,7 +802,6 @@ namespace WulaFallenEmpire
callTick = -1;
usedGlobalStorage = false;
autoCallScheduled = false;
Messages.Message("WULA_BuildingCallCancelled".Translate(), parent, MessageTypeDefOf.NeutralEvent);
}
public override IEnumerable<Gizmo> CompGetGizmosExtra()
@@ -853,9 +830,9 @@ namespace WulaFallenEmpire
string reason = GetDisabledReason();
Command_Action callCommand = new Command_Action
{
defaultLabel = "WULA_CallBuilding".Translate(),
defaultLabel = "WULA_TeleportBuilding".Translate(),
defaultDesc = GetCallDescription(),
icon = ContentFinder<Texture2D>.Get("Wula/UI/Commands/WULA_SpawnBuilding"),
icon = ContentFinder<Texture2D>.Get("Wula/UI/Commands/WULA_TeleportBuilding"),
action = () => CallBuilding(false),
disabledReason = reason
};
@@ -904,7 +881,7 @@ namespace WulaFallenEmpire
private string GetCallDescription()
{
var sb = new StringBuilder();
sb.Append("WULA_CallBuildingDesc".Translate(Props.buildingToSpawn.label));
sb.Append("WULA_TeleportBuildingDesc".Translate(Props.buildingToSpawn.label));
if (Props.requiredResearch != null)
{
@@ -932,117 +909,7 @@ namespace WulaFallenEmpire
}
}
string costString = GetCostString();
if (!string.IsNullOrEmpty(costString))
{
sb.AppendLine().AppendLine().Append("WULA_RequiredMaterials".Translate());
sb.Append(costString);
}
return sb.ToString();
}
// 获取成本字符串
private string GetCostString()
{
var costList = CostList;
if (costList.NullOrEmpty())
{
return "";
}
var sb = new StringBuilder();
foreach (var cost in costList)
{
sb.AppendLine($" - {cost.thingDef.LabelCap}: {cost.count}");
}
return sb.ToString();
}
// 检查字符串
public override string CompInspectStringExtra()
{
if (parent?.Map == null)
{
return base.CompInspectStringExtra();
}
var sb = new StringBuilder();
// 显示自动呼叫状态
if (autoCallScheduled && calling)
{
int ticksLeft = callTick - Find.TickManager.TicksGame;
sb.Append("WULA_AutoBuildingArrivingIn".Translate(ticksLeft.ToStringTicksToPeriod()));
}
else if (calling)
{
int ticksLeft = callTick - Find.TickManager.TicksGame;
if (ticksLeft > 0)
{
string messageKey = usedGlobalStorage ?
"WULA_BuildingArrivingInFromGlobal" :
"WULA_BuildingArrivingIn";
sb.Append(messageKey.Translate(ticksLeft.ToStringTicksToPeriod()));
}
}
else if (!used)
{
if (IsNonPlayerFaction && Props.canAutoCall)
{
sb.Append("WULA_AutoBuildingReady".Translate());
}
else
{
sb.Append("WULA_ReadyToCallBuilding".Translate(Props.buildingToSpawn.label));
}
// 显示科技需求
if (Props.requiredResearch != null && !HasRequiredResearch)
{
sb.AppendLine().Append("WULA_MissingResearch".Translate(Props.requiredResearch.label));
}
// 显示FlyOver需求
if (Props.requireFlyOver && !HasRequiredFlyOver)
{
sb.AppendLine().Append("WULA_MissingBuildingDropperFlyOver".Translate());
}
// 显示屋顶状态
RoofDef roof = parent.Position.GetRoof(parent.Map);
if (roof != null)
{
if (roof.isThickRoof && !Props.allowThickRoof)
{
sb.AppendLine().Append("WULA_BlockedByThickRoof".Translate());
}
else if (!roof.isThickRoof && !Props.allowThinRoof)
{
sb.AppendLine().Append("WULA_BlockedByRoof".Translate());
}
}
// 显示成本
string costString = GetCostString();
if (!string.IsNullOrEmpty(costString))
{
sb.AppendLine().AppendLine("WULA_RequiredMaterials".Translate());
sb.Append(costString);
}
}
string baseInspectString = base.CompInspectStringExtra();
if (!string.IsNullOrEmpty(baseInspectString))
{
if (sb.Length > 0)
{
sb.AppendLine();
}
sb.Append(baseInspectString);
}
return sb.Length > 0 ? sb.ToString().TrimEnd() : null;
}
}
}