2025-7-20
This commit is contained in:
@@ -1715,6 +1715,77 @@
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</projectile>
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</ThingDef>
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<!-- 暗物质步枪 -->
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<ThingDef ParentName="BaseHumanMakeableGun">
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<defName>WULA_RW_DM_AR</defName>
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<label>DMa-8"陨硫"</label>
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<description>乌拉帝国一线部队所使用的由暗物质驱动的常规步枪,暗物质经由螺旋结构形成自旋极化光束,可以在远距离上洞穿敌人。</description>
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<techLevel>Ultra</techLevel>
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<!-- <techLevel>Spacer</techLevel> -->
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<graphicData>
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<texPath>Wula/Weapon/WULA_RW_DM_AR</texPath>
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<graphicClass>Graphic_Single</graphicClass>
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<drawSize>1.2</drawSize>
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</graphicData>
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<uiIconScale>0.9</uiIconScale>
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<soundInteract>Interact_ChargeRifle</soundInteract>
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<recipeMaker>
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<recipeUsers Inherit="False">
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<li>WULA_Cube_Productor_Energy</li>
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</recipeUsers>
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<researchPrerequisite>WULA_Synth_Weapon_4_DM_Base_Technology</researchPrerequisite>
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<unfinishedThingDef>UnfinishedWeapon</unfinishedThingDef>
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</recipeMaker>
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<costList Inherit="False">
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<Steel>400</Steel>
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<Plasteel>200</Plasteel>
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<WULA_Dark_Matter_Item>4</WULA_Dark_Matter_Item>
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</costList>
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<statBases>
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<WorkToMake>40000</WorkToMake>
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<Mass>4.5</Mass>
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<AccuracyTouch>0.5</AccuracyTouch>
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<AccuracyShort>0.5</AccuracyShort>
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<AccuracyMedium>0.5</AccuracyMedium>
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<AccuracyLong>0.5</AccuracyLong>
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<RangedWeapon_Cooldown>0.05</RangedWeapon_Cooldown>
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</statBases>
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<verbs>
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<li>
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<verbClass>Verb_Shoot</verbClass>
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<hasStandardCommand>true</hasStandardCommand>
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<defaultProjectile>Bullet_WULA_RW_DM_AR</defaultProjectile>
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<warmupTime>0</warmupTime>
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<range>35.9</range>
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<burstShotCount>1</burstShotCount>
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<!-- <ticksBetweenBurstShots>2</ticksBetweenBurstShots> -->
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<soundCast>Shot_BeamRepeater</soundCast>
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<soundCastTail>GunTail_Medium</soundCastTail>
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<muzzleFlashScale>0</muzzleFlashScale>
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<!-- <aimingChargeMote>Mote_BeamRepeater_Charge</aimingChargeMote> -->
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<highlightColor>(180, 60, 10)</highlightColor>
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<secondaryHighlightColor>(220, 210, 20)</secondaryHighlightColor>
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</li>
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</verbs>
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</ThingDef>
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<ThingDef ParentName="BaseBullet">
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<defName>Bullet_WULA_RW_DM_AR</defName>
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<label>陨硫暗物质射流</label>
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<thingClass>Beam</thingClass>
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<graphicData>
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<texPath>Things/Projectile/Bullet_Small</texPath>
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<graphicClass>Graphic_Single</graphicClass>
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</graphicData>
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<projectile>
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<damageDef>Wula_Darm_Matter_Beam</damageDef>
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<damageAmountBase>3</damageAmountBase>
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<beamMoteDef>Mote_BeamRepeaterLaser</beamMoteDef>
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<beamStartOffset>0.5</beamStartOffset>
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<armorPenetrationBase>0.85</armorPenetrationBase>
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</projectile>
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</ThingDef>
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<!-- 萨克森装备 -->
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<ThingDef ParentName="BaseGun">
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<defName>WULA_WM_Panzer_Turret</defName>
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