diff --git a/1.6/Defs/HediffDefs/Hediffs_BodyParts_WULA.xml b/1.6/Defs/HediffDefs/Hediffs_BodyParts_WULA.xml
index faefe8ff..d7912aaa 100644
--- a/1.6/Defs/HediffDefs/Hediffs_BodyParts_WULA.xml
+++ b/1.6/Defs/HediffDefs/Hediffs_BodyParts_WULA.xml
@@ -531,13 +531,17 @@
100
- 2
+ 20
RewardStandardMidFreq
- WULA_Synth_Addons_2_Technology
+
+
+ WULA_Synth_Addons_2_Technology
+ WULA_Neutronium_Technology
+
WULA_Cube_Productor_Energy
diff --git a/1.6/Defs/RecipeDefs/Recipes_WULA.xml b/1.6/Defs/RecipeDefs/Recipes_WULA.xml
index 6005629a..eb944d18 100644
--- a/1.6/Defs/RecipeDefs/Recipes_WULA.xml
+++ b/1.6/Defs/RecipeDefs/Recipes_WULA.xml
@@ -104,7 +104,7 @@
Smith
Recipe_Smith
- 200
+ 500
true
@@ -144,7 +144,7 @@
Smith
Recipe_Smith
- 100
+ 300
true
@@ -176,7 +176,7 @@
Smith
Recipe_Smith
- 350
+ 1000
true
@@ -279,6 +279,41 @@
WULA_Dark_Matter_Technology
+
+ Make_WULA_Neutronium
+
+ 以1份乌拉帝国暗物质制造10份零素,一种强大的材料,可以打造出最坚硬的护甲或者最强大的近战武器。
+ 正在压缩零素
+ GeneralLaborSpeed
+
+ Smith
+ Recipe_Smith
+ 15000
+
+ false
+
+ 15
+
+
+
+
+
+ WULA_Dark_Matter_Item
+
+
+ 1
+
+
+
+ 10
+
+ Crafting
+ 100
+
+
+ WULA_Neutronium_Technology
+
+
WULA_Build_AI_Heavy_Panzer
diff --git a/1.6/Defs/ResearchProjectDefs/ResearchProjects_WULA.xml b/1.6/Defs/ResearchProjectDefs/ResearchProjects_WULA.xml
index 8ab4ad07..0865af71 100644
--- a/1.6/Defs/ResearchProjectDefs/ResearchProjects_WULA.xml
+++ b/1.6/Defs/ResearchProjectDefs/ResearchProjects_WULA.xml
@@ -52,6 +52,17 @@
AdvancedFabrication
+
+ WULA_Neutronium_Technology
+ 9.00
+ 3.20
+
+ 允许以暗物质进行零素压缩,以获得这种强大的材料。
+ 4000
+
+ WULA_Dark_Matter_Technology
+
+
WULA_Synth_Clothes_Technology
diff --git a/1.6/Defs/ThingDefs/WULA_Item.xml b/1.6/Defs/ThingDefs/WULA_Item.xml
index 606a6493..63d64ebb 100644
--- a/1.6/Defs/ThingDefs/WULA_Item.xml
+++ b/1.6/Defs/ThingDefs/WULA_Item.xml
@@ -249,6 +249,64 @@
+
+ WULA_Neutronium
+
+ 零素也称中子元素,是中子星的主要构成成分,相比常规合金更适合作为装甲和近战武器的铸造材料,乌拉帝国通过以暗物质驱动的科技进行材料压缩,可以人为地制造这种强大材料。
+
+ Wula/Item/WULA_Neutronium
+ Graphic_Single
+
+ false
+ Metal_Drop
+ Metal_Drop
+ false
+ false
+
+ 1
+ 1
+ 3
+ 3
+ 1
+ 0
+ 0
+ 2
+ 3
+
+
+ ResourcesRaw
+
+ false
+ true
+
+
+ Metallic
+
+ Metal
+ 0
+ false
+ ConstructMetal
+ (63, 74, 70)
+ BulletImpact_Metal
+ MeleeHit_Metal_Sharp
+ MeleeHit_Metal_Blunt
+ Pawn_Melee_Punch_HitBuilding_Metal
+
+ 0
+
+
+ 5
+ 0
+ 10
+ 10
+ 10
+ 1.1
+
+
+ Heavy
+ 200
+ 50
+