This commit is contained in:
2025-07-07 17:28:25 +08:00
parent 418008b14b
commit fd04102797
6 changed files with 267 additions and 9 deletions

View File

@@ -31,13 +31,13 @@
<MarketValue>2</MarketValue>
<Beauty>1</Beauty>
<MaxHitPoints>10000</MaxHitPoints>
<WorkToBuild>500</WorkToBuild>
<WorkToBuild>2500</WorkToBuild>
<Flammability>0</Flammability>
<MeditationFocusStrength>0.22</MeditationFocusStrength>
<Cleanliness>0.1</Cleanliness>
</statBases>
<costList>
<Steel>1</Steel>
<Steel>10</Steel>
</costList>
<leaveResourcesWhenKilled>false</leaveResourcesWhenKilled>
<filthLeaving>Filth_RubbleBuilding</filthLeaving>
@@ -67,7 +67,7 @@
<ai_chillDestination>false</ai_chillDestination>
<supportsWallAttachments>true</supportsWallAttachments>
<blueprintGraphicData>
<texPath>Wula/Building/Linked/SRAWall_Blueprint</texPath>
<texPath>Wula/Building/Linked/WULA_Fortress_Wall_Blueprint</texPath>
</blueprintGraphicData>
<relatedBuildCommands>
<li>Door</li>
@@ -98,4 +98,59 @@
</li>
</damageMultipliers>
</ThingDef>
<ThingDef ParentName="DoorBase">
<defName>WulaDoor</defName>
<label>乌拉帝国大门</label>
<description>乌拉帝国堡垒的大门,相当厚实,能够抵御大量爆炸和震荡伤害。</description>
<thingClass>Building_MultiTileDoor</thingClass>
<statBases>
<WorkToBuild>15000</WorkToBuild>
<MaxHitPoints>15000</MaxHitPoints>
<Beauty>10</Beauty>
</statBases>
<graphicData>
<texPath>Things/Building/OrnateDoor/OrnateDoor2x1_Mover</texPath>
<graphicClass>Graphic_Single</graphicClass>
<shaderType>CutoutComplex</shaderType>
<damageData>
<enabled>false</enabled>
</damageData>
</graphicData>
<uiIconPath>Things/Building/OrnateDoor/OrnateDoor_MenuIcon_south</uiIconPath>
<useBlueprintGraphicAsGhost>true</useBlueprintGraphicAsGhost>
<size>(2, 1)</size>
<rotatable>true</rotatable>
<constructionSkillPrerequisite>5</constructionSkillPrerequisite>
<costStuffCount>75</costStuffCount>
<costList>
<Steel>50</Steel>
</costList>
<building>
<blueprintClass>Blueprint_Build</blueprintClass>
<blueprintGraphicData>
<texPath>Things/Building/OrnateDoor/OrnateDoor_MenuIcon</texPath>
<graphicClass>Graphic_Multi</graphicClass>
<shaderType>EdgeDetect</shaderType>
<drawSize>(2.6, 3.1)</drawSize>
</blueprintGraphicData>
<doorTopGraphic>
<texPath>Things/Building/OrnateDoor/OrnateDoor2x1_Top</texPath>
<graphicClass>Graphic_Multi</graphicClass>
<drawSize>(3.1, 2.3)</drawSize>
</doorTopGraphic>
<doorSupportGraphic>
<texPath>Things/Building/OrnateDoor/OrnateDoor2x1_Support</texPath>
<graphicClass>Graphic_Multi</graphicClass>
<drawSize>(3.1, 2.3)</drawSize>
</doorSupportGraphic>
</building>
<researchPrerequisites>
<li>ComplexFurniture</li>
</researchPrerequisites>
<designationHotKey>Misc3</designationHotKey>
<placeWorkers>
<li>PlaceWorker_MultiCellDoor</li>
</placeWorkers>
</ThingDef>
</Defs>