using Verse; namespace WulaFallenEmpire { public class CompProperties_MultiStrike : CompProperties { public IntRange strikeCount = new IntRange(3, 3); public float damageMultiplierPerStrike = 0.5f; public CompProperties_MultiStrike() { compClass = typeof(CompMultiStrike); } } public class CompMultiStrike : ThingComp { public CompProperties_MultiStrike Props => (CompProperties_MultiStrike)props; } }