using HarmonyLib;
using Verse;
using RimWorld;
namespace WulaFallenEmpire
{
[HarmonyPatch(typeof(Building_TurretGun), "get_CanSetForcedTarget")]
public static class Patch_Building_TurretGun_CanSetForcedTarget
{
///
/// Postfix patch to allow turrets with CompForceTargetable to be manually targeted.
///
public static void Postfix(Building_TurretGun __instance, ref bool __result)
{
// If the result is already true, no need to do anything.
if (__result)
{
return;
}
// Check if the turret has our marker component and belongs to the player.
if (__instance.GetComp() != null && __instance.Faction == Faction.OfPlayer)
{
__result = true;
}
}
}
}