using System.Collections.Generic; using Verse; namespace WulaFallenEmpire { public class CompProperties_StorageTurret : CompProperties { public CompProperties_StorageTurret() { this.compClass = typeof(CompStorageTurret); } public ThingDef turretDef; public float angleOffset; public bool autoAttack = true; public int maxTurrets = 5; // 最大炮塔数量 public float turretSpacing = 1f; // 炮塔间距 } }