// CompProperties_TransformIntoBuilding.cs using RimWorld; using Verse; namespace WulaFallenEmpire { public class CompProperties_TransformIntoBuilding : CompProperties { public ThingDef targetBuildingDef; public string gizmoLabel = "部署为建筑"; public string gizmoDesc = "转换为功能建筑形态。"; public string gizmoIconPath; public CompProperties_TransformIntoBuilding() { compClass = typeof(CompTransformIntoBuilding); } } }