using RimWorld; using Verse; using UnityEngine; namespace WulaFallenEmpire { public class CompProperties_AbilityCallSkyfaller : CompProperties_AbilityEffect { // 基础配置 public int delayTicks = 120; // 延时(刻) public ThingDef skyfallerDef; // 使用的 Skyfaller // 预览配置 public float previewRadius = 5f; // 预览半径 public Color previewColor = new Color(1f, 0.5f, 0.1f, 0.3f); // 预览颜色 public CompProperties_AbilityCallSkyfaller() { this.compClass = typeof(CompAbilityEffect_CallSkyfaller); } } }