WVC_FindAndDestroy
/Defs/ThinkTreeDef[defName="WULA_AutonomousMech"]/thinkRoot/subNodes/li[@Class="WulaFallenEmpire.ThinkNode_ConditionalAutonomousMech"]/subNodes/li[@Class="ThinkNode_ConditionalNotFormingCaravan"]/subNodes/li[@Class="WulaFallenEmpire.ThinkNode_ConditionalAutonomousWorkMode"][requiredMode="Work"]
WVC_FindAndDestroy
65
72
Deadly
Patrolling.
/Defs/MechWorkModeDef[defName="WVC_FindAndDestroy"]
Always
WVC_WaitEnemy
/Defs/ThinkTreeDef[defName="WULA_AutonomousMech"]/thinkRoot/subNodes/li[@Class="WulaFallenEmpire.ThinkNode_ConditionalAutonomousMech"]/subNodes/li[@Class="ThinkNode_ConditionalNotFormingCaravan"]/subNodes/li[@Class="WulaFallenEmpire.ThinkNode_ConditionalAutonomousWorkMode"][requiredMode="Work"]
WVC_WaitEnemy
65
72
Combat
WVC_MechHangar
true
/Defs/MechWorkModeDef[defName="WVC_WaitEnemy"]
Always
WVC_WorkAndWaitEnemy
/Defs/ThinkTreeDef[defName="WULA_AutonomousMech"]/thinkRoot/subNodes/li[@Class="WulaFallenEmpire.ThinkNode_ConditionalAutonomousMech"]/subNodes/li[@Class="ThinkNode_ConditionalNotFormingCaravan"]/subNodes/li[@Class="WulaFallenEmpire.ThinkNode_ConditionalAutonomousWorkMode"][requiredMode="Work"]
WVC_WorkAndWaitEnemy
65
72
true
625
Combat
WVC_MechHangar
true
/Defs/MechWorkModeDef[defName="WVC_WorkAndWaitEnemy"]
Always
WVC_Ambush
/Defs/ThinkTreeDef[defName="WULA_AutonomousMech"]/thinkRoot/subNodes/li[@Class="WulaFallenEmpire.ThinkNode_ConditionalAutonomousMech"]/subNodes/li[@Class="ThinkNode_ConditionalNotFormingCaravan"]/subNodes/li[@Class="WulaFallenEmpire.ThinkNode_ConditionalAutonomousWorkMode"][requiredMode="Work"]
WVC_Ambush
25
42
Ambush
WVC_MechHangar
true
/Defs/MechWorkModeDef[defName="WVC_Ambush"]
Always
WVC_DefendYourself
/Defs/ThinkTreeDef[defName="WULA_AutonomousMech"]/thinkRoot/subNodes/li[@Class="WulaFallenEmpire.ThinkNode_ConditionalAutonomousMech"]/subNodes/li[@Class="ThinkNode_ConditionalNotFormingCaravan"]/subNodes/li[@Class="WulaFallenEmpire.ThinkNode_ConditionalAutonomousWorkMode"][requiredMode="Work"]
WVC_DefendYourself
9
12
Safe
WVC_MechHangar
6000
true
Deadly
Protects itself.
/Defs/MechWorkModeDef[defName="WVC_DefendYourself"]
Always
WVC_WorkAndRecharge
/Defs/ThinkTreeDef[defName="WULA_AutonomousMech"]/thinkRoot/subNodes/li[@Class="WulaFallenEmpire.ThinkNode_ConditionalAutonomousMech"]/subNodes/li[@Class="ThinkNode_ConditionalNotFormingCaravan"]/subNodes/li[@Class="WulaFallenEmpire.ThinkNode_ConditionalAutonomousWorkMode"][requiredMode="Work"]
WVC_WorkAndRecharge
true
true
65
72
625
Work
WVC_MechHangar
true
/Defs/MechWorkModeDef[defName="WVC_WorkAndRecharge"]
Always
WVC_SafeWorkAndRecharge
/Defs/ThinkTreeDef[defName="WULA_AutonomousMech"]/thinkRoot/subNodes/li[@Class="WulaFallenEmpire.ThinkNode_ConditionalAutonomousMech"]/subNodes/li[@Class="ThinkNode_ConditionalNotFormingCaravan"]/subNodes/li[@Class="WulaFallenEmpire.ThinkNode_ConditionalAutonomousWorkMode"][requiredMode="Work"]
WVC_SafeWorkAndRecharge
Safe
WVC_MechHangar
1500
true
true
true
65
72
625
Work
WVC_MechHangar
true
/Defs/MechWorkModeDef[defName="WVC_SafeWorkAndRecharge"]
Always
WVC_EscaortAndRecharge
/Defs/ThinkTreeDef[defName="WULA_AutonomousMech"]/thinkRoot/subNodes/li[@Class="WulaFallenEmpire.ThinkNode_ConditionalAutonomousMech"]/subNodes/li[@Class="ThinkNode_ConditionalNotFormingCaravan"]/subNodes/li[@Class="WulaFallenEmpire.ThinkNode_ConditionalAutonomousWorkMode"][requiredMode="Work"]
WVC_EscaortAndRecharge
/Defs/MechWorkModeDef[defName="WVC_EscaortAndRecharge"]
Always
WVC_WorkRechargeEscort
/Defs/ThinkTreeDef[defName="WULA_AutonomousMech"]/thinkRoot/subNodes/li[@Class="WulaFallenEmpire.ThinkNode_ConditionalAutonomousMech"]/subNodes/li[@Class="ThinkNode_ConditionalNotFormingCaravan"]/subNodes/li[@Class="WulaFallenEmpire.ThinkNode_ConditionalAutonomousWorkMode"][requiredMode="Work"]
WVC_WorkRechargeEscort
true
/Defs/MechWorkModeDef[defName="WVC_WorkRechargeEscort"]
Always
WVC_EscortIfEnemyOnMap
/Defs/ThinkTreeDef[defName="WULA_AutonomousMech"]/thinkRoot/subNodes/li[@Class="WulaFallenEmpire.ThinkNode_ConditionalAutonomousMech"]/subNodes/li[@Class="ThinkNode_ConditionalNotFormingCaravan"]/subNodes/li[@Class="WulaFallenEmpire.ThinkNode_ConditionalAutonomousWorkMode"][requiredMode="Work"]
WVC_EscortIfEnemyOnMap
625
Combat
WVC_MechHangar
625
true
/Defs/MechWorkModeDef[defName="WVC_EscortIfEnemyOnMap"]
Always
WVC_RechargeAndShutdown
/Defs/ThinkTreeDef[defName="WULA_AutonomousMech"]/thinkRoot/subNodes/li[@Class="WulaFallenEmpire.ThinkNode_ConditionalAutonomousMech"]/subNodes/li[@Class="ThinkNode_ConditionalNotFormingCaravan"]/subNodes/li[@Class="WulaFallenEmpire.ThinkNode_ConditionalAutonomousWorkMode"][requiredMode="Work"]
WVC_RechargeAndShutdown
625
Safe
WVC_MechHangar
6000
true
/Defs/MechWorkModeDef[defName="WVC_RechargeAndShutdown"]
Always