using RimWorld; namespace WulaFallenEmpire { public class VerbProperties_Wula_IonicBeam : VerbProperties { // --- Mode 1: Breaching Beam Properties --- public float breachingDamage = 200f; public float armorPenetration = 0.8f; public int breachingBeamDuration = 30; // Brief duration after hit calculation // --- Mode 2: Sustained Beam Properties --- public float sustainedDamagePerTick = 15f; public int tickInterval = 10; public int duration = 120; } }