using RimWorld; using Verse; namespace WulaFallenEmpire { public class CompProperties_AbilityDeleteTarget : CompProperties_AbilityEffect { public bool affectBuildings = true; public bool affectPawns = true; public bool affectItems = true; public bool affectPlants = true; public bool affectFilth = true; public bool affectBlueprints = true; public bool affectFrames = true; public bool affectCorpses = true; public bool affectMines = true; public bool affectEverything = true; // 覆盖所有其他设置 public bool requireLineOfSight = false; // 调试模式不需要视线 public bool showEffect = true; public FleckDef effectFleck; public SoundDef soundEffect; public CompProperties_AbilityDeleteTarget() { this.compClass = typeof(CompAbilityEffect_DeleteTarget); } } }