Wula_Mech_Mobile_Factory_Produce 立刻生产10台CRm-51"兵蚁",快速组织一道近战阵线。 Wula/UI/Abilities/Wula_Mech_Mobile_Factory_Produce 5000 5 true true 300 true false Verb_CastAbility 24 0 WarqueenWarUrchinsSpawned false false true
  • Wula_Mech_Mobile_Factory_Produce_Proj 10
  • Wula_Mech_Mobile_Factory_Produce_Proj Projectile_SpawnsPawnZeroAge Wula/Things/WULA_Mech_Flyer/WULA_Mech_Flyer_south Graphic_Single 41 WULA_Mech_Flyer true Bullet 1 WULA_PsiCrusher 以灵能能量发出非人尖啸,直接解构面前扇形区域内的所有目标,无论是建筑物还是活物都难逃毁灭。这种术式需要的灵能难以估量,只有搭载大量封闭灵能回路的灵能泰坦可以连续使用。 UI/Abilities/FireSpew True False true 600 HoraxianSpellLight_Warmup Verb_CastAbility 18 1 WULA_PsiCrusher_Sound false true false Mote_HellsphereCannon_Aim Mote_HellsphereCannon_Charge 1.07 32 true false true true true
  • 18 18 true false false WULA_AreaDestruction_Shockwave WULA_AreaDestruction_Hit
  • WULA_AreaDestruction_Hit
  • SubEffecter_SprayerTriggered 0.1 WULA_Mote_halo 1~1 0.4~0.8 0.05~0.05 OnSource (255,255,255)
  • SubEffecter_SprayerTriggered 0.02 WULA_Mote_halo 1~1 0.3~0.4 5~10 0.1~0.2 OnSource (255,255,255)
  • SubEffecter_SprayerTriggered WULA_Mote_ChargeLanceShot 6~12 0.4~0.8 20~40 135~225 0.01 OnSource
  • SubEffecter_SprayerTriggered WULA_Mote_ChargeLanceShot 5~9 0.4~0.8 10~20 135~225 0.01 OnSource
  • 0.25~0.25 0.1
    WULA_AreaDestruction_Shockwave
  • SubEffecter_SprayerTriggered Fleck_BlastMechBandShockwave 3~5 OnSource true 0~0
  • SubEffecter_SprayerTriggered WULA_AreaDestruction_Mainwave 1 1 20 0 0.01 OnSource
  • SubEffecter_SprayerTriggered FlashMechBand 1 OnSource true 0~0
  • SubEffecter_SprayerTriggered Mote_RedFlashStrong 1 OnSource 24
  • WULA_Mote_halo Wula/Mote/halo MoteGlow MoteOverhead 0 0 0.1 40 true WULA_Mote_fire Wula/Mote/fire MoteGlow MoteOverhead 0 0 0.2 8 true WULA_Mote_ChargeLanceShot Things/Projectile/ChargeLanceShot (0.75,1.5) MoteGlow (0.6,0.1,0.6,1) Projectile 0.2 0.4 0.2 -0.8 true WULA_AreaDestruction_Mainwave Wula/Mote/WULA_AreaDestruction_Mainwave (15,15) MoteGlow (0.6,0.1,0.6,0.5) Floor 0.2 0.4 0.2 0.25 true WULA_Psi_Skip 使用灵能撕开一个连接自身、虚境和目的地的单向通道,随后以极短的时间穿过整个通道,以瞬间移动到目标地点。 UI/Abilities/Skip True False false 600 HoraxianSpellLight_Warmup Verb_CastAbility 1 65 WULA_Psi_Skip_Sound true
  • 65 10 15 100 Impact 3 false false true WULA_Psi_Skip_Entry WULA_Psi_Skip_Exit
  • WULA_Psi_Skip_Entry 180
  • SubEffecter_SprayerTriggeredDelayed PlainFlash 1~1 17.0~17.0 OnSource
  • SubEffecter_SprayerTriggeredDelayed PsycastSkipInnerEntry 11 1~1 6~6 0~0 OnSource
  • SubEffecter_SprayerTriggeredDelayed PsycastSkipOuterRingEntry 11 1~1 6~6 0~0 OnSource
  • SubEffecter_SprayerTriggered 1.3 ElectricalSpark 7~9 17.5 OnSource
  • SubEffecter_SprayerTriggeredDelayed 1.3 5 ElectricalSpark 5~7 17.5 OnSource
  • SubEffecter_SprayerTriggeredDelayed 1.3 10 ElectricalSpark 3~7 12 OnSource
  • WULA_Psi_Skip_Exit
  • SubEffecter_SprayerTriggeredDelayed PsycastSkipFlashExit 12 1~1 6~6 0~0 OnSource
  • SubEffecter_SprayerTriggeredDelayed PlainFlash 14 1~1 17.0~17.0 OnSource
  • SubEffecter_SprayerTriggeredDelayed 1.3 16 ElectricalSpark 7~9 12 OnSource
  • SubEffecter_SprayerTriggeredDelayed 1.3 24 ElectricalSpark 5~7 12 OnSource
  • SubEffecter_SprayerTriggeredDelayed 1.3 32 ElectricalSpark 3~7 10 OnSource
  • WULA_Psi_Black_Hole 撕开虚境的裂口,在目标地点召唤一道虚境阴影,它泄露的庞大灵能会持续伤害范围内的敌方单位和建筑,即使是心灵失聪的目标也不能完全免疫这种超现实伤害——对于高心灵敏感度的单位这种伤害则更加致命。 UI/Abilities/FireSpew True False true 600 HoraxianSpellLight_Warmup 600 Verb_CastAbility 1 36 false True
  • WULA_Black_Hole_Entity false false
  • WULA_Black_Hole_Entity ThingWithComps Normal RealtimeOnly true PsychicEmitter MoteOverheadLow Graphic_Single Wula/Projectile/WULA_Bullet_ChargeLanceShot_Red MoteGlow 5
  • 8 30 Wula_Psi_Damage 5 true 0.5 5 true true