using Verse; namespace WulaFallenEmpire { /// /// Centralized debug logging controlled by mod settings. /// Only shows when mod option is enabled, independent of DevMode. /// public static class WulaLog { private static bool DebugEnabled => WulaFallenEmpireMod.settings?.enableDebugLogs ?? false; public static void Debug(string message) { if (DebugEnabled) { Log.Message(message); } } } }