WVC_FindAndDestroy /Defs/ThinkTreeDef[defName="WULA_AutonomousMech"]/thinkRoot/subNodes/li[@Class="WulaFallenEmpire.ThinkNode_ConditionalAutonomousMech"]/subNodes/li[@Class="ThinkNode_ConditionalNotFormingCaravan"]/subNodes/li[@Class="WulaFallenEmpire.ThinkNode_ConditionalAutonomousWorkMode"][requiredMode="Work"]
  • WVC_FindAndDestroy
  • 65 72
  • Deadly Patrolling.
  • /Defs/MechWorkModeDef[defName="WVC_FindAndDestroy"] Always
  • WVC_WaitEnemy /Defs/ThinkTreeDef[defName="WULA_AutonomousMech"]/thinkRoot/subNodes/li[@Class="WulaFallenEmpire.ThinkNode_ConditionalAutonomousMech"]/subNodes/li[@Class="ThinkNode_ConditionalNotFormingCaravan"]/subNodes/li[@Class="WulaFallenEmpire.ThinkNode_ConditionalAutonomousWorkMode"][requiredMode="Work"]
  • WVC_WaitEnemy
  • 65 72
  • Combat
  • WVC_MechHangar
  • true
  • /Defs/MechWorkModeDef[defName="WVC_WaitEnemy"] Always
  • WVC_WorkAndWaitEnemy /Defs/ThinkTreeDef[defName="WULA_AutonomousMech"]/thinkRoot/subNodes/li[@Class="WulaFallenEmpire.ThinkNode_ConditionalAutonomousMech"]/subNodes/li[@Class="ThinkNode_ConditionalNotFormingCaravan"]/subNodes/li[@Class="WulaFallenEmpire.ThinkNode_ConditionalAutonomousWorkMode"][requiredMode="Work"]
  • WVC_WorkAndWaitEnemy
  • 65 72
  • true
  • 625
  • Combat
  • WVC_MechHangar
  • true
  • /Defs/MechWorkModeDef[defName="WVC_WorkAndWaitEnemy"] Always
  • WVC_Ambush /Defs/ThinkTreeDef[defName="WULA_AutonomousMech"]/thinkRoot/subNodes/li[@Class="WulaFallenEmpire.ThinkNode_ConditionalAutonomousMech"]/subNodes/li[@Class="ThinkNode_ConditionalNotFormingCaravan"]/subNodes/li[@Class="WulaFallenEmpire.ThinkNode_ConditionalAutonomousWorkMode"][requiredMode="Work"]
  • WVC_Ambush
  • 25 42
  • Ambush
  • WVC_MechHangar
  • true
  • /Defs/MechWorkModeDef[defName="WVC_Ambush"] Always
  • WVC_DefendYourself /Defs/ThinkTreeDef[defName="WULA_AutonomousMech"]/thinkRoot/subNodes/li[@Class="WulaFallenEmpire.ThinkNode_ConditionalAutonomousMech"]/subNodes/li[@Class="ThinkNode_ConditionalNotFormingCaravan"]/subNodes/li[@Class="WulaFallenEmpire.ThinkNode_ConditionalAutonomousWorkMode"][requiredMode="Work"]
  • WVC_DefendYourself
  • 9 12
  • Safe
  • WVC_MechHangar
  • 6000 true
  • Deadly Protects itself.
  • /Defs/MechWorkModeDef[defName="WVC_DefendYourself"] Always
  • WVC_WorkAndRecharge /Defs/ThinkTreeDef[defName="WULA_AutonomousMech"]/thinkRoot/subNodes/li[@Class="WulaFallenEmpire.ThinkNode_ConditionalAutonomousMech"]/subNodes/li[@Class="ThinkNode_ConditionalNotFormingCaravan"]/subNodes/li[@Class="WulaFallenEmpire.ThinkNode_ConditionalAutonomousWorkMode"][requiredMode="Work"]
  • WVC_WorkAndRecharge
  • true
  • true
  • 65 72
  • 625
  • Work
  • WVC_MechHangar
  • true
  • /Defs/MechWorkModeDef[defName="WVC_WorkAndRecharge"] Always
  • WVC_SafeWorkAndRecharge /Defs/ThinkTreeDef[defName="WULA_AutonomousMech"]/thinkRoot/subNodes/li[@Class="WulaFallenEmpire.ThinkNode_ConditionalAutonomousMech"]/subNodes/li[@Class="ThinkNode_ConditionalNotFormingCaravan"]/subNodes/li[@Class="WulaFallenEmpire.ThinkNode_ConditionalAutonomousWorkMode"][requiredMode="Work"]
  • WVC_SafeWorkAndRecharge
  • Safe
  • WVC_MechHangar
  • 1500 true
  • true
  • true
  • 65 72
  • 625
  • Work
  • WVC_MechHangar
  • true
  • /Defs/MechWorkModeDef[defName="WVC_SafeWorkAndRecharge"] Always
  • WVC_EscaortAndRecharge /Defs/ThinkTreeDef[defName="WULA_AutonomousMech"]/thinkRoot/subNodes/li[@Class="WulaFallenEmpire.ThinkNode_ConditionalAutonomousMech"]/subNodes/li[@Class="ThinkNode_ConditionalNotFormingCaravan"]/subNodes/li[@Class="WulaFallenEmpire.ThinkNode_ConditionalAutonomousWorkMode"][requiredMode="Work"]
  • WVC_EscaortAndRecharge
  • /Defs/MechWorkModeDef[defName="WVC_EscaortAndRecharge"] Always
  • WVC_WorkRechargeEscort /Defs/ThinkTreeDef[defName="WULA_AutonomousMech"]/thinkRoot/subNodes/li[@Class="WulaFallenEmpire.ThinkNode_ConditionalAutonomousMech"]/subNodes/li[@Class="ThinkNode_ConditionalNotFormingCaravan"]/subNodes/li[@Class="WulaFallenEmpire.ThinkNode_ConditionalAutonomousWorkMode"][requiredMode="Work"]
  • WVC_WorkRechargeEscort
  • true
  • /Defs/MechWorkModeDef[defName="WVC_WorkRechargeEscort"] Always
  • WVC_EscortIfEnemyOnMap /Defs/ThinkTreeDef[defName="WULA_AutonomousMech"]/thinkRoot/subNodes/li[@Class="WulaFallenEmpire.ThinkNode_ConditionalAutonomousMech"]/subNodes/li[@Class="ThinkNode_ConditionalNotFormingCaravan"]/subNodes/li[@Class="WulaFallenEmpire.ThinkNode_ConditionalAutonomousWorkMode"][requiredMode="Work"]
  • WVC_EscortIfEnemyOnMap
  • 625
  • Combat
  • WVC_MechHangar
  • 625 true
  • /Defs/MechWorkModeDef[defName="WVC_EscortIfEnemyOnMap"] Always
  • WVC_RechargeAndShutdown /Defs/ThinkTreeDef[defName="WULA_AutonomousMech"]/thinkRoot/subNodes/li[@Class="WulaFallenEmpire.ThinkNode_ConditionalAutonomousMech"]/subNodes/li[@Class="ThinkNode_ConditionalNotFormingCaravan"]/subNodes/li[@Class="WulaFallenEmpire.ThinkNode_ConditionalAutonomousWorkMode"][requiredMode="Work"]
  • WVC_RechargeAndShutdown
  • 625
  • Safe
  • WVC_MechHangar
  • 6000 true
  • /Defs/MechWorkModeDef[defName="WVC_RechargeAndShutdown"] Always