using RimWorld; using Verse; namespace WulaFallenEmpire { public class CompProperties_AbilityAreaDestruction : CompProperties_AbilityEffect { public float range; public float lineWidthEnd; // 发射特效(在施法者位置) public EffecterDef castEffecter; public int castEffecterMaintainTicks = 60; // 清除特效(用于清除重合物体) public EffecterDef clearEffecter; public int clearEffecterMaintainTicks = 30; // 命中特效(在目标位置) public EffecterDef hitEffecter; public int hitEffecterMaintainTicks = 30; public bool canHitFilledCells; public bool affectAllies = false; public bool affectCaster = false; public CompProperties_AbilityAreaDestruction() { compClass = typeof(CompAbilityEffect_AreaDestruction); } } }