using Verse; namespace WulaFallenEmpire { public class CompProperties_Cleave : CompProperties { public float cleaveAngle = 90f; public float cleaveRange = 2.9f; public float cleaveDamageFactor = 0.7f; public bool damageDowned = false; public DamageDef explosionDamageDef = null; public CompProperties_Cleave() { this.compClass = typeof(CompCleave); } } public class CompCleave : ThingComp { public CompProperties_Cleave Props => (CompProperties_Cleave)this.props; } }