using RimWorld; using Verse; using Verse.AI; namespace WulaFallenEmpire { public class JobGiver_NoPilot : ThinkNode_JobGiver { private const int WaitTime = 100; protected override Job TryGiveJob(Pawn pawn) { Job job = JobMaker.MakeJob(JobDefOf.Wait); job.expiryInterval = 100; return job; } } }