Files
WulaFallenEmpireRW/Source/WulaFallenEmpire/HarmonyPatches/Patch_CaravanUIUtility_AddPawnsSections_Postfix.cs
2026-02-26 17:34:01 +08:00

49 lines
1.9 KiB
C#

using HarmonyLib;
using RimWorld;
using RimWorld.Planet;
using System.Collections.Generic;
using System.Linq;
using Verse;
namespace WulaFallenEmpire
{
[HarmonyPatch(typeof(CaravanUIUtility), "AddPawnsSections")]
public static class Patch_CaravanUIUtility_AddPawnsSections_Postfix
{
[HarmonyPostfix]
public static void Postfix(TransferableOneWayWidget widget, List<TransferableOneWay> transferables)
{
// 筛选出所有拥有自主组件的机械体
var autonomousMechs = transferables
.Where(x => {
if (x.ThingDef.category != ThingCategory.Pawn) return false;
var pawn = x.AnyThing as Pawn;
return pawn != null && pawn.GetComp<CompAutonomousMech>() != null;
})
.ToList();
// 如果找到了任何自主机械体,就为它们添加一个新的分组
if (autonomousMechs.Any())
{
widget.AddSection("WULA_AutonomousMechsSection".Translate(), autonomousMechs);
WulaLog.Debug($"[WULA] Postfix: Added 'Autonomous Mechs' section with {autonomousMechs.Count} mechs.");
}
// 筛选出所有构装体
var WulaMechunits = transferables
.Where(x => {
if (x.ThingDef.category != ThingCategory.Pawn) return false;
var pawn = x.AnyThing as Pawn;
return pawn != null && pawn is Wulamechunit;
})
.ToList();
// 如果找到了任何构装体,就为它们添加一个新的分组
if (WulaMechunits.Any())
{
widget.AddSection("WULA_MechunitsSection".Translate(), WulaMechunits);
WulaLog.Debug($"[WULA] Postfix: Added 'Mechunits' section with {autonomousMechs.Count}.");
}
}
}
}