32 lines
794 B
C#
32 lines
794 B
C#
using System;
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using System.Reflection;
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using HarmonyLib;
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using UnityEngine;
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using Verse;
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namespace WulaFallenEmpire
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{
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[StaticConstructorOnStartup]
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public class WulaFallenEmpireMod : Mod
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{
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public WulaFallenEmpireMod(ModContentPack content) : base(content)
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{
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// 初始化Harmony
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var harmony = new Harmony("tourswen.wulafallenempire"); // 替换为您的唯一Mod ID
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harmony.PatchAll(Assembly.GetExecutingAssembly());
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Log.Message("[WulaFallenEmpire] Harmony patches applied.");
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}
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}
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[StaticConstructorOnStartup]
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public static class StartupLogger
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{
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static StartupLogger()
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{
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Log.Message("WulaFallenEmpire Mod DLL, version 1.0.2, has been loaded.");
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}
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}
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}
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