Files
WulaFallenEmpireRW/Source/WulaFallenEmpire/EventSystem/AI/Tools/Tool_RecallMemories.cs
ProjectKoi-Kalo\Kalo 1e64302d21 新增原生工具调用数据结构与解析:SimpleAIClient.cs
AITool 增加 Schema 构造器与函数定义生成,所有工具补齐 GetParametersSchema():AITool.cs 与 *.cs
2025-12-31 15:44:57 +08:00

65 lines
2.3 KiB
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using RimWorld;
using Verse;
namespace WulaFallenEmpire.EventSystem.AI.Tools
{
public class Tool_RecallMemories : AITool
{
public override string Name => "recall_memories";
public override string Description => "Searches the AI's long-term memory for facts matching a specific query or keyword.";
public override string UsageSchema => "{\"query\":\"keywords\",\"limit\":5}";
public override Dictionary<string, object> GetParametersSchema()
{
var properties = new Dictionary<string, object>
{
["query"] = SchemaString("Search query.", nullable: true),
["limit"] = SchemaInteger("Max memories to return.", nullable: true)
};
return SchemaObject(properties, RequiredList("query", "limit"));
}
public override string Execute(string args)
{
var argsDict = ParseJsonArgs(args);
string query = TryGetString(argsDict, "query", out string q) ? q : "";
int limit = TryGetInt(argsDict, "limit", out int parsedLimit) ? parsedLimit : 5;
var memoryManager = Find.World?.GetComponent<AIMemoryManager>();
if (memoryManager == null)
{
return "Error: AIMemoryManager world component not found.";
}
if (string.IsNullOrWhiteSpace(query))
{
var recent = memoryManager.GetRecentMemories(limit);
if (recent.Count == 0) return "No recent memories found.";
return FormatMemories(recent);
}
var results = memoryManager.SearchMemories(query, limit);
if (results.Count == 0)
{
return "No memories found matching the query.";
}
return FormatMemories(results);
}
private string FormatMemories(List<AIMemoryEntry> memories)
{
StringBuilder sb = new StringBuilder();
sb.AppendLine("Found Memories:");
foreach (var m in memories)
{
sb.AppendLine($"- [{m.Category}] {m.Fact} (ID: {m.Id})");
}
return sb.ToString();
}
}
}