Files
WulaFallenEmpireRW/Source/WulaFallenEmpire/EventSystem/AI/Tools/Tool_SpawnResources.cs
ProjectKoi-Kalo\Kalo 1e64302d21 新增原生工具调用数据结构与解析:SimpleAIClient.cs
AITool 增加 Schema 构造器与函数定义生成,所有工具补齐 GetParametersSchema():AITool.cs 与 *.cs
2025-12-31 15:44:57 +08:00

335 lines
15 KiB
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using RimWorld;
using Verse;
using WulaFallenEmpire.EventSystem.AI.Utils;
namespace WulaFallenEmpire.EventSystem.AI.Tools
{
public class Tool_SpawnResources : AITool
{
public override string Name => "spawn_resources";
public override string Description => "Spawns resources via drop pod. " +
"IMPORTANT: You MUST decide the quantity based on your goodwill and mood. " +
"Do NOT blindly follow the player's requested amount. " +
"If goodwill is low (< 0), give significantly less than asked or refuse. " +
"If goodwill is high (> 50), you may give what is asked or slightly more. " +
"Otherwise, give a moderate amount. " +
"TIP: Use the `search_thing_def` tool first and then spawn by DefName to avoid language mismatch.";
public override string UsageSchema => "{\"items\":[{\"name\":\"Steel\",\"count\":100,\"stuffDefName\":\"Steel\"}]}";
public override Dictionary<string, object> GetParametersSchema()
{
var itemProperties = new Dictionary<string, object>
{
["name"] = SchemaString("Thing defName or label.", nullable: true),
["defName"] = SchemaString("ThingDef defName alias for name.", nullable: true),
["count"] = SchemaInteger("Stack count.", nullable: true),
["stuffDefName"] = SchemaString("Stuff defName for made-from-stuff items.", nullable: true),
["stuff"] = SchemaString("Alias for stuffDefName.", nullable: true),
["material"] = SchemaString("Alias for stuffDefName.", nullable: true)
};
var itemSchema = SchemaObject(itemProperties, RequiredList("name", "defName", "count", "stuffDefName", "stuff", "material"));
var properties = new Dictionary<string, object>
{
["items"] = SchemaArray(itemSchema, "List of items to spawn.", nullable: true),
["name"] = SchemaString("Single item defName or label.", nullable: true),
["count"] = SchemaInteger("Single item count.", nullable: true),
["stuffDefName"] = SchemaString("Stuff defName for single item.", nullable: true),
["stuff"] = SchemaString("Alias for stuffDefName.", nullable: true),
["material"] = SchemaString("Alias for stuffDefName.", nullable: true)
};
return SchemaObject(properties, RequiredList("items", "name", "count", "stuffDefName", "stuff", "material"));
}
public override string Execute(string args)
{
try
{
if (args == null) args = "";
var parsedArgs = ParseJsonArgs(args);
var itemsToSpawn = new List<(ThingDef def, int count, string requestedName, string stuffDefName)>();
var substitutions = new List<string>();
if (TryGetList(parsedArgs, "items", out List<object> itemsRaw))
{
foreach (var item in itemsRaw)
{
if (item is not Dictionary<string, object> itemDict) continue;
string name = TryGetString(itemDict, "name", out string n) ? n :
(TryGetString(itemDict, "defName", out string dn) ? dn : null);
string stuffDefName = TryGetString(itemDict, "stuffDefName", out string sdn) ? sdn :
(TryGetString(itemDict, "stuff", out string s) ? s :
(TryGetString(itemDict, "material", out string m) ? m : null));
if (string.IsNullOrWhiteSpace(name)) continue;
if (!TryGetInt(itemDict, "count", out int count) || count <= 0) continue;
AddItem(name, count, stuffDefName, itemsToSpawn, substitutions);
}
}
if (itemsToSpawn.Count == 0)
{
if (TryGetString(parsedArgs, "name", out string singleName) && TryGetInt(parsedArgs, "count", out int singleCount))
{
string stuffDefName = TryGetString(parsedArgs, "stuffDefName", out string sdn) ? sdn :
(TryGetString(parsedArgs, "stuff", out string s) ? s :
(TryGetString(parsedArgs, "material", out string m) ? m : null));
AddItem(singleName, singleCount, stuffDefName, itemsToSpawn, substitutions);
}
}
if (itemsToSpawn.Count == 0 && !LooksLikeJson(args))
{
var parsed = ThingDefSearcher.ParseAndSearch(args);
foreach (var r in parsed)
{
if (r.Def != null && r.Count > 0)
{
itemsToSpawn.Add((r.Def, r.Count, r.Def.defName, null));
}
}
}
if (itemsToSpawn.Count == 0)
{
string msg = "Error: No valid items found in request. Usage: {\"items\":[{\"name\":\"Steel\",\"count\":100}]}";
Messages.Message(msg, MessageTypeDefOf.RejectInput);
return msg;
}
Map map = GetTargetMap();
if (map == null)
{
string msg = "Error: No active map.";
Messages.Message(msg, MessageTypeDefOf.RejectInput);
return msg;
}
IntVec3 dropSpot = DropCellFinder.TradeDropSpot(map);
if (!dropSpot.IsValid || !dropSpot.InBounds(map))
{
dropSpot = DropCellFinder.RandomDropSpot(map);
}
List<Thing> thingsToDrop = new List<Thing>();
var summary = new Dictionary<string, int>(StringComparer.OrdinalIgnoreCase);
var skipped = new List<string>();
ThingDef ResolveStuffDef(ThingDef productDef, string preferredStuffDefName)
{
if (productDef == null || !productDef.MadeFromStuff) return null;
List<ThingDef> allowed = null;
try
{
allowed = GenStuff.AllowedStuffsFor(productDef)?.ToList();
}
catch
{
allowed = null;
}
if (!string.IsNullOrWhiteSpace(preferredStuffDefName))
{
ThingDef preferred = DefDatabase<ThingDef>.GetNamed(preferredStuffDefName.Trim(), false);
if (preferred != null && preferred.IsStuff && (allowed == null || allowed.Contains(preferred)))
{
return preferred;
}
}
ThingDef defaultStuff = null;
try
{
defaultStuff = GenStuff.DefaultStuffFor(productDef);
}
catch
{
defaultStuff = null;
}
if (defaultStuff != null) return defaultStuff;
if (allowed != null && allowed.Count > 0) return allowed[0];
return ThingDefOf.Steel;
}
void AddSummary(ThingDef def, int count, bool minified)
{
if (def == null || count <= 0) return;
string key = minified ? $"{def.label} (minified)" : def.label;
if (summary.TryGetValue(key, out int existing))
{
summary[key] = existing + count;
}
else
{
summary[key] = count;
}
}
foreach (var (def, count, requestedName, preferredStuffDefName) in itemsToSpawn)
{
if (def == null || count <= 0) continue;
if (def.category == ThingCategory.Building)
{
int created = 0;
for (int i = 0; i < count; i++)
{
try
{
ThingDef stuff = ResolveStuffDef(def, preferredStuffDefName);
Thing building = def.MadeFromStuff ? ThingMaker.MakeThing(def, stuff) : ThingMaker.MakeThing(def);
Thing minified = MinifyUtility.MakeMinified(building);
if (minified == null)
{
skipped.Add($"{requestedName} -> {def.defName} (not minifiable)");
break;
}
thingsToDrop.Add(minified);
created++;
}
catch (Exception ex)
{
skipped.Add($"{requestedName} -> {def.defName} (build/minify failed: {ex.Message})");
break;
}
}
AddSummary(def, created, minified: true);
continue;
}
int remaining = count;
int stackLimit = Math.Max(1, def.stackLimit);
while (remaining > 0)
{
int stackCount = Math.Min(remaining, stackLimit);
ThingDef stuff = ResolveStuffDef(def, preferredStuffDefName);
Thing thing = def.MadeFromStuff ? ThingMaker.MakeThing(def, stuff) : ThingMaker.MakeThing(def);
thing.stackCount = stackCount;
thingsToDrop.Add(thing);
AddSummary(def, stackCount, minified: false);
remaining -= stackCount;
}
}
if (thingsToDrop.Count > 0)
{
DropPodUtility.DropThingsNear(dropSpot, map, thingsToDrop);
Faction faction = Find.FactionManager.FirstFactionOfDef(FactionDef.Named("Wula_PIA_Legion_Faction"));
// Avoid unresolved named placeholders if the translation system doesn't pick up NamedArguments as expected.
string template = "Wula_ResourceDrop".Translate();
string factionName = faction?.Name ?? "Unknown";
string letterText = template.Replace("{FACTION_name}", factionName);
Messages.Message(letterText, new LookTargets(dropSpot, map), MessageTypeDefOf.PositiveEvent);
StringBuilder resultLog = new StringBuilder();
resultLog.Append("Success: Dropped ");
foreach (var kv in summary)
{
resultLog.Append($"{kv.Value}x {kv.Key}, ");
}
if (summary.Count > 0)
{
resultLog.Length -= 2;
}
resultLog.Append($" at {dropSpot}. (drop pods inbound)");
if (skipped.Count > 0)
{
resultLog.Append($" | Skipped: {string.Join("; ", skipped)}");
}
if (Prefs.DevMode && substitutions.Count > 0)
{
Messages.Message($"[WulaAI] Substitutions: {string.Join(", ", substitutions)}", MessageTypeDefOf.NeutralEvent);
}
return resultLog.ToString();
}
else
{
string msg = skipped.Count > 0
? $"Error: Failed to create any items. Skipped: {string.Join("; ", skipped)}"
: "Error: Failed to create items.";
Messages.Message(msg, MessageTypeDefOf.RejectInput);
return msg;
}
}
catch (Exception ex)
{
string msg = $"Error: {ex.Message}";
Messages.Message(msg, MessageTypeDefOf.RejectInput);
return msg;
}
}
private static void AddItem(string name, int count, string stuffDefName, List<(ThingDef def, int count, string requestedName, string stuffDefName)> itemsToSpawn, List<string> substitutions)
{
if (string.IsNullOrWhiteSpace(name) || count <= 0) return;
ThingDef def = DefDatabase<ThingDef>.GetNamed(name.Trim(), false);
if (def == null)
{
foreach (var d in DefDatabase<ThingDef>.AllDefs)
{
if (d.label != null && d.label.Equals(name.Trim(), StringComparison.OrdinalIgnoreCase))
{
def = d;
break;
}
}
}
if (def == null)
{
var searchResult = ThingDefSearcher.ParseAndSearch(name);
if (searchResult.Count > 0)
{
def = searchResult[0].Def;
}
}
if (def == null)
{
ThingDefSearcher.TryFindBestThingDef(name, out ThingDef best, out float score, itemsOnly: true, minScore: 0.15f);
if (best != null && score >= 0.15f)
{
def = best;
substitutions.Add($"'{name}' -> '{best.label}' (score {score:F2})");
}
}
if (def != null)
{
itemsToSpawn.Add((def, count, name, stuffDefName));
}
}
private static Map GetTargetMap()
{
Map map = Find.CurrentMap;
if (map != null) return map;
if (Find.Maps != null)
{
Map homeMap = Find.Maps.FirstOrDefault(m => m != null && m.IsPlayerHome);
if (homeMap != null) return homeMap;
if (Find.Maps.Count > 0) return Find.Maps[0];
}
return null;
}
}
}