70 lines
2.6 KiB
XML
70 lines
2.6 KiB
XML
<?xml version="1.0" encoding="UTF-8"?>
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<Patch>
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<!-- 乌拉族初始任务 -->
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<Operation Class="PatchOperationAdd">
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<xpath>Defs/StorytellerDef[@Name="BaseStoryteller"]/comps</xpath>
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<value>
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<li Class="WulaFallenEmpire.StorytellerCompProperties_ImportantQuestWithFactionFilter">
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<fireAfterDaysPassed>1</fireAfterDaysPassed>
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<questIncident>WULA_GiveQuest_Intro_Spy</questIncident>
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<questDef>WULA_Intro_Spy</questDef>
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<useFactionFilter>true</useFactionFilter>
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<defaultBehavior>Allow</defaultBehavior>
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<factionTypeBlacklist>
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<li>WULA_Awakened_Synth</li>
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</factionTypeBlacklist>
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<allowedTargetTags>
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<li>Map_PlayerHome</li>
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</allowedTargetTags>
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</li>
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</value>
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</Operation>
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<!-- 乌拉族税收任务 -->
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<Operation Class="PatchOperationAdd">
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<xpath>Defs/StorytellerDef[@Name="BaseStoryteller"]/comps</xpath>
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<value>
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<li Class="WulaFallenEmpire.StorytellerCompProperties_SimpleTechnologyTrigger">
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<technology>WULA_Colony_License_LV1_Technology</technology>
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<!-- 时间配置 -->
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<fireAfterDaysPassed>0</fireAfterDaysPassed>
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<checkIntervalDays>30</checkIntervalDays>
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<!-- 可选配置 -->
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<preventDuplicateQuests>false</preventDuplicateQuests>
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<debugLogging>false</debugLogging>
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<requireNonHostileRelation>false</requireNonHostileRelation>
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<requiredFaction>Wula_PIA_Legion_Faction</requiredFaction>
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<incident>WULA_GiveQuest_Base_Tex</incident>
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<incidentIfHostile>WULA_GiveQuest_Hostile_PIA_Attack_Quest</incidentIfHostile>
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</li>
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</value>
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</Operation>
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<!-- 乌拉族进步派袭击 -->
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<Operation Class="PatchOperationAdd">
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<xpath>Defs/StorytellerDef[@Name="BaseStoryteller"]/comps</xpath>
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<value>
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<li Class="WulaFallenEmpire.StorytellerCompProperties_SimpleTechnologyTrigger">
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<technology>WULA_Colony_License_LV3_Technology</technology>
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<!-- 时间配置 -->
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<fireAfterDaysPassed>0</fireAfterDaysPassed>
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<checkIntervalDays>20</checkIntervalDays>
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<!-- 可选配置 -->
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<preventDuplicateQuests>false</preventDuplicateQuests>
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<debugLogging>false</debugLogging>
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<requireNonHostileRelation>true</requireNonHostileRelation>
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<requiredFaction>Wula_PIA_Legion_Faction</requiredFaction>
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<incident>WULA_GiveQuest_Progressive_Ship_Attack_Quest</incident>
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<incidentIfHostile>WULA_GiveQuest_Progressive_Ship_Attack_Quest</incidentIfHostile>
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</li>
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</value>
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</Operation>
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</Patch> |