Files
WulaFallenEmpireRW/Source/WulaFallenEmpire/EventSystem/AI/Tools/Tool_RecallMemories.cs
2025-12-28 18:03:24 +08:00

62 lines
2.1 KiB
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using RimWorld;
using Verse;
namespace WulaFallenEmpire.EventSystem.AI.Tools
{
public class Tool_RecallMemories : AITool
{
public override string Name => "recall_memories";
public override string Description => "Searches the AI's long-term memory for facts matching a specific query or keyword.";
public override string UsageSchema => "<recall_memories><query>Search keywords</query><limit>optional_int_max_results</limit></recall_memories>";
public override string Execute(string args)
{
var argsDict = ParseXmlArgs(args);
string query = argsDict.TryGetValue("query", out string q) ? q : "";
string limitStr = argsDict.TryGetValue("limit", out string lStr) ? lStr : "5";
int limit = 5;
if (int.TryParse(limitStr, out int parsedLimit))
{
limit = parsedLimit;
}
var memoryManager = Find.World?.GetComponent<AIMemoryManager>();
if (memoryManager == null)
{
return "Error: AIMemoryManager world component not found.";
}
if (string.IsNullOrWhiteSpace(query))
{
var recent = memoryManager.GetRecentMemories(limit);
if (recent.Count == 0) return "No recent memories found.";
return FormatMemories(recent);
}
var results = memoryManager.SearchMemories(query, limit);
if (results.Count == 0)
{
return "No memories found matching the query.";
}
return FormatMemories(results);
}
private string FormatMemories(List<AIMemoryEntry> memories)
{
StringBuilder sb = new StringBuilder();
sb.AppendLine("Found Memories:");
foreach (var m in memories)
{
sb.AppendLine($"- [{m.Category}] {m.Fact} (ID: {m.Id})");
}
return sb.ToString();
}
}
}