Files
WulaFallenEmpireRW/Source/WulaFallenEmpire/BuildingComp/WULA_TransformAtFullCapacity/CompProperties_TransformAtFullCapacity.cs
2025-11-27 12:02:32 +08:00

21 lines
624 B
C#

// CompProperties_TransformAtFullCapacity.cs
using RimWorld;
using Verse;
namespace WulaFallenEmpire
{
public class CompProperties_TransformAtFullCapacity : CompProperties
{
public PawnKindDef targetPawnKind;
public int requiredCapacity = 5;
public string gizmoLabel = "转换为机械单位";
public string gizmoDesc = "将储存的机械族转换为一个强大的机械单位。";
public string gizmoIconPath;
public CompProperties_TransformAtFullCapacity()
{
compClass = typeof(CompTransformAtFullCapacity);
}
}
}