Files
WulaFallenEmpireRW/MCP/vector_cache/PsychicRitualToil_GatherForInvocation.txt
2025-08-11 21:22:41 +08:00

103 lines
3.6 KiB
Plaintext

根据向量相似度分析,与 'PsychicRitualToil_GatherForInvocation' 最相关的代码定义如下:
---
**文件路径 (精确匹配):** `C:\Steam\steamapps\common\RimWorld\Data\dll1.6\Verse.AI.Group\PsychicRitualToil_GatherForInvocation.txt`
```csharp
public class PsychicRitualToil_GatherForInvocation : PsychicRitualToil_Multiplex
{
protected PsychicRitualToil_Goto fallbackToil;
protected PsychicRitualGraph invokerToil;
protected PsychicRitualToil_Goto invokerFinalToil;
private static List<Pawn> blockingPawns = new List<Pawn>(16);
protected PsychicRitualToil_GatherForInvocation()
{
}
protected PsychicRitualToil_GatherForInvocation(PsychicRitualDef_InvocationCircle def, PsychicRitualToil_Goto fallbackToil, PsychicRitualGraph invokerToil)
: base(new Dictionary<PsychicRitualRoleDef, PsychicRitualToil> { { def.InvokerRole, invokerToil } }, fallbackToil)
{
this.fallbackToil = fallbackToil;
this.invokerToil = invokerToil;
invokerFinalToil = (PsychicRitualToil_Goto)invokerToil.GetToil(invokerToil.ToilCount - 1);
}
public PsychicRitualToil_GatherForInvocation(PsychicRitual psychicRitual, PsychicRitualDef_InvocationCircle def, IReadOnlyDictionary<PsychicRitualRoleDef, List<IntVec3>> rolePositions)
: this(def, FallbackToil(psychicRitual, def, rolePositions), InvokerToil(def, rolePositions))
{
}
public override void ExposeData()
{
base.ExposeData();
Scribe_References.Look(ref fallbackToil, "fallbackToil");
Scribe_References.Look(ref invokerToil, "invokerToil");
Scribe_References.Look(ref invokerFinalToil, "invokerFinalToil");
}
public override string GetReport(PsychicRitual psychicRitual, PsychicRitualGraph parent)
{
blockingPawns.Clear();
blockingPawns.AddRange(fallbackToil.BlockingPawns);
if (invokerToil.CurrentToil == invokerFinalToil)
{
blockingPawns.AddRange(invokerFinalToil.BlockingPawns);
}
else
{
blockingPawns.AddRange(invokerFinalToil.ControlledPawns(psychicRitual));
}
string text = "PsychicRitualToil_GatherForInvocation_Report".Translate();
string text2 = blockingPawns.Select((Pawn pawn) => pawn.LabelShortCap).ToCommaList();
return text + ": " + text2;
}
public static PsychicRitualToil_Goto FallbackToil(PsychicRitual psychicRitual, PsychicRitualDef_InvocationCircle def, IReadOnlyDictionary<PsychicRitualRoleDef, List<IntVec3>> rolePositions)
{
return new PsychicRitualToil_Goto(rolePositions.Slice(rolePositions.Keys.Except(def.InvokerRole)));
}
public static PsychicRitualGraph InvokerToil(PsychicRitualDef_InvocationCircle def, IReadOnlyDictionary<PsychicRitualRoleDef, List<IntVec3>> rolePositions)
{
return new PsychicRitualGraph(InvokerGatherPhaseToils(def, rolePositions))
{
willAdvancePastLastToil = false
};
}
public static IEnumerable<PsychicRitualToil> InvokerGatherPhaseToils(PsychicRitualDef_InvocationCircle def, IReadOnlyDictionary<PsychicRitualRoleDef, List<IntVec3>> rolePositions)
{
if (def.RequiredOffering != null)
{
yield return new PsychicRitualToil_GatherOfferings(def.InvokerRole, def.RequiredOffering);
}
if (def.TargetRole != null)
{
yield return new PsychicRitualToil_CarryAndGoto(def.InvokerRole, def.TargetRole, rolePositions);
}
yield return new PsychicRitualToil_Goto(rolePositions.Slice(def.InvokerRole));
}
}
```
---
**文件路径:** `C:\Steam\steamapps\common\RimWorld\Data\dll1.6\RimWorld\PsychicRitualDef_InvocationCircle.txt`
**相似度:** 0.7275
```csharp
private class RitualQualityOffsetCount
{
public float offset;
public int count;
public RitualQualityOffsetCount(int count, float offset)
{
this.count = count;
this.offset = offset;
}
}
```