Files
WulaFallenEmpireRW/Source/Documentation/new_layout_preview.html
ProjectKoi-Kalo\Kalo 30a4f64230 feat(WulaFallenEmpire): 新增自定义 UI 布局并优化事件系统
- 添加新布局配置和相关代码,支持自定义 UI 样式
- 实现新的事件定义和对话选项,增加游戏互动性
- 优化事件处理逻辑,提高代码复用性和可维护性
- 更新事件配置文件,引入新布局参数
2025-08-30 23:21:07 +08:00

179 lines
7.5 KiB
HTML
Raw Blame History

This file contains ambiguous Unicode characters
This file contains Unicode characters that might be confused with other characters. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.
<!DOCTYPE html>
<html lang="zh-CN">
<head>
<meta charset="UTF-8">
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<title>事件UI布局预览 (动态版)</title>
<style>
body {
background-color: #333;
color: white;
font-family: sans-serif;
display: flex;
flex-direction: column;
align-items: center;
padding: 20px;
margin: 0;
}
.controls {
margin-bottom: 20px;
width: 1000px;
}
textarea {
width: 100%;
height: 150px;
background-color: #222;
color: #ddd;
border: 1px solid #555;
margin-bottom: 10px;
}
button {
padding: 10px 20px;
font-size: 16px;
cursor: pointer;
}
.window {
width: 1000px;
height: 750px;
background-color: #555;
border: 2px solid #ccc;
position: relative;
box-sizing: border-box;
background-size: cover;
background-position: center;
}
.element {
position: absolute;
box-sizing: border-box;
border: 2px solid white;
display: flex;
justify-content: center;
align-items: center;
font-size: 24px;
font-weight: bold;
text-shadow: 1px 1px 2px black;
}
.lihui { background-color: rgba(255, 0, 0, 0.4); }
.name { background-color: rgba(0, 255, 0, 0.4); }
.text { background-color: rgba(0, 0, 255, 0.4); }
.options { background-color: rgba(255, 255, 0, 0.4); }
</style>
</head>
<body>
<div class="controls">
<h3>动态布局预览</h3>
<p>请将您的 <code>EventUIConfig.xml</code> 文件内容完整粘贴到下面的文本框中,然后点击“生成预览”按钮。</p>
<textarea id="xmlInput" placeholder="在这里粘贴 EventUIConfig.xml 的内容..."></textarea>
<button onclick="generatePreview()">生成预览</button>
</div>
<div class="window" id="window">
<!-- 布局将在这里生成 -->
</div>
<script>
function parseVector2(str) {
const match = str.match(/\((\s*[\d.]+)\s*,\s*([\d.]+)\s*\)/);
return match ? { x: parseFloat(match[1]), y: parseFloat(match[2]) } : { x: 0, y: 0 };
}
function generatePreview() {
const xmlString = document.getElementById('xmlInput').value;
if (!xmlString) {
alert('请先粘贴XML内容');
return;
}
const parser = new DOMParser();
const xmlDoc = parser.parseFromString(xmlString, "text/xml");
// Need to escape the dot in the class name for querySelector
const configDef = xmlDoc.querySelector('WulaFallenEmpire\\.EventUIConfigDef');
if (!configDef) {
alert('无法找到 WulaFallenEmpire.EventUIConfigDef 节点请检查XML内容是否正确。');
return;
}
const config = {
newLayoutNameSize: parseVector2(configDef.querySelector('newLayoutNameSize')?.textContent || '(0,0)'),
newLayoutLihuiSize: parseVector2(configDef.querySelector('newLayoutLihuiSize')?.textContent || '(0,0)'),
newLayoutTextSize: parseVector2(configDef.querySelector('newLayoutTextSize')?.textContent || '(0,0)'),
newLayoutOptionsWidth: parseFloat(configDef.querySelector('newLayoutOptionsWidth')?.textContent || '0'),
newLayoutPadding: parseFloat(configDef.querySelector('newLayoutPadding')?.textContent || '0'),
newLayoutTextNameOffset: parseFloat(configDef.querySelector('newLayoutTextNameOffset')?.textContent || '0'),
newLayoutOptionsTextOffset: parseFloat(configDef.querySelector('newLayoutOptionsTextOffset')?.textContent || '0')
};
const windowRect = { width: 1000, height: 750 };
const windowDiv = document.getElementById('window');
windowDiv.innerHTML = ''; // Clear previous preview
// --- Calculation logic from Dialog_NewLayoutDisplay.cs ---
const padding = config.newLayoutPadding;
// Name
const nameHeight = config.newLayoutNameSize.y;
const nameWidth = config.newLayoutNameSize.x;
const nameRect = { left: (windowRect.width - nameWidth) / 2, top: padding, width: nameWidth, height: nameHeight };
createDiv('name', '名称 (Name)', nameRect);
// Lihui (Portrait)
const lihuiWidth = config.newLayoutLihuiSize.x;
const lihuiHeight = config.newLayoutLihuiSize.y;
const lihuiRect = { left: (windowRect.width - lihuiWidth) / 2, top: nameRect.top + nameRect.height + padding, width: lihuiWidth, height: lihuiHeight };
createDiv('lihui', '立绘 (Portrait)', lihuiRect);
// Options (pre-calculate height for text area)
const optionButtonHeight = 30; // This is a placeholder, as JS can't directly use C#'s dynamic calculation
const optionSpacing = 5;
let calculatedOptionHeight = 100; // Default or minimum height for options for preview
// In a real JS implementation, you might dynamically measure the height needed for buttons based on text content
const optionsWidth = config.newLayoutOptionsWidth;
const optionRect = { left: (windowRect.width - optionsWidth) / 2, top: windowRect.height - padding - calculatedOptionHeight, width: optionsWidth, height: calculatedOptionHeight };
// Text (Description)
const textWidth = config.newLayoutTextSize.x;
const textRect = { left: (windowRect.width - textWidth) / 2, top: lihuiRect.top + lihuiRect.height + padding, width: textWidth, height: optionRect.top - (lihuiRect.top + lihuiRect.height + padding) - padding };
createDiv('text', '描述 (Description)', textRect);
createDiv('options', '选项 (Options)', optionRect);
}
function createDiv(className, text, rect) {
const div = document.createElement('div');
div.className = `element ${className}`;
div.textContent = text;
div.style.left = `${rect.left}px`;
div.style.top = `${rect.top}px`;
div.style.width = `${rect.width}px`;
div.style.height = `${rect.height}px`;
document.getElementById('window').appendChild(div);
}
// Auto-populate with example content
document.getElementById('xmlInput').value = `<?xml version="1.0" encoding="utf-8" ?>
<Defs>
<WulaFallenEmpire.EventUIConfigDef>
<defName>Wula_EventUIConfig</defName>
<!-- General Style -->
<labelFont>Small</labelFont>
<drawBorders>true</drawBorders>
<defaultBackgroundImagePath></defaultBackgroundImagePath>
<!-- New Layout Dimensions -->
<newLayoutNameSize>(200, 50)</newLayoutNameSize>
<newLayoutLihuiSize>(300, 400)</newLayoutLihuiSize>
<newLayoutTextSize>(600, 200)</newLayoutTextSize>
<newLayoutOptionsWidth>600</newLayoutOptionsWidth>
<newLayoutPadding>20</newLayoutPadding>
<newLayoutTextNameOffset>20</newLayoutTextNameOffset>
<newLayoutOptionsTextOffset>20</newLayoutOptionsTextOffset>
</WulaFallenEmpire.EventUIConfigDef>
</Defs>`;
</script>
</body>
</html>