22 lines
570 B
C#
22 lines
570 B
C#
using Verse;
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using UnityEngine;
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namespace WulaFallenEmpire
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{
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public class PawnRenderNodeWorker_AttachmentBody_NoFlight : PawnRenderNodeWorker_AttachmentBody
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{
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public override bool CanDrawNow(PawnRenderNode node, PawnDrawParms parms)
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{
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if (parms.pawn.Flying)
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{
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return false;
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}
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return base.CanDrawNow(node, parms);
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}
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public override Vector3 ScaleFor(PawnRenderNode node, PawnDrawParms parms)
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{
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return base.ScaleFor(node, parms);
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}
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}
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} |