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WulaFallenEmpireRW/1.6/1.6/Defs/EventDefs/EventDef_Wula/Wula_MainEvent.xml
2025-11-19 17:30:22 +08:00

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<?xml version="1.0" encoding="utf-8" ?>
<Defs>
<WulaFallenEmpire.EventDef>
<defName>Wula_UI_Legion_1</defName>
<label>和P.I.A的通讯</label>
<portraitPath>Wula/Events/Portraits/WULA_Legion_2</portraitPath>
<characterName>「军团」,P.I.A</characterName>
<descriptions>
<li>这里是乌拉帝国行星封锁机关P.I.A通讯信号良好等待输入。</li>
<li>那句话怎么说来着?天下无敌,天上来敌。</li>
<li>早在这些生物的祖先还在有机汤里面翻滚时,我们就已经是这个银河系的霸主了——以前如此,今后也会如此。</li>
<li>一般来说,我们并不喜欢暴力和流血冲突,如果这些星系的原住民能更配合点就好了。</li>
</descriptions>
<options>
<li>
<label>我想问些事情</label>
<useCustomColors>true</useCustomColors>
<normalColor>(255,255,255,255)</normalColor>
<hoverColor>(157,201,185,195)</hoverColor>
<textColor>(255,255,255,255)</textColor>
<textHoverColor>(255,255,255,255)</textHoverColor>
<optionEffects>
<li>
<effects>
<li Class="WulaFallenEmpire.Effect_CloseDialog" />
</effects>
</li>
</optionEffects>
</li>
<li>
<label>我们要申请支援!</label>
<useCustomColors>true</useCustomColors>
<normalColor>(255,255,255,255)</normalColor>
<hoverColor>(157,201,185,195)</hoverColor>
<textColor>(255,255,255,255)</textColor>
<textHoverColor>(255,255,255,255)</textHoverColor>
<optionEffects>
<li>
<effects>
<li Class="WulaFallenEmpire.Effect_OpenCustomUI">
<defName>Wula_UI_Legion_30</defName>
</li>
<li Class="WulaFallenEmpire.Effect_CloseDialog" />
</effects>
</li>
</optionEffects>
</li>
<li>
<label>再见</label>
<useCustomColors>true</useCustomColors>
<normalColor>(255,255,255,255)</normalColor>
<hoverColor>(157,201,185,195)</hoverColor>
<textColor>(255,255,255,255)</textColor>
<textHoverColor>(255,255,255,255)</textHoverColor>
<optionEffects>
<li>
<effects>
<li Class="WulaFallenEmpire.Effect_CloseDialog" />
</effects>
</li>
</optionEffects>
</li>
</options>
</WulaFallenEmpire.EventDef>
<WulaFallenEmpire.EventDef>
<defName>Wula_UI_Legion_30</defName>
<label>和P.I.A的通讯</label>
<portraitPath>Wula/Events/Portraits/WULA_Legion_5</portraitPath>
<characterName>「军团」,P.I.A</characterName>
<descriptions>
<li>好的好的,那么,你们需要什么?</li>
<li>嗯嗯,你们遇到什么麻烦了?</li>
<li>希望你们没给我捅什么大篓子。</li>
</descriptions>
<immediateEffects>
<li>
<effects>
<li Class="WulaFallenEmpire.Effect_SetVariable">
<name>Wula_Has_Receive_Silver_From_PIA</name>
<value>0</value>
<type>Int</type>
</li>
<li Class="WulaFallenEmpire.Effect_SetVariable">
<name>Wula_Has_Receive_MechWula_From_PIA</name>
<value>0</value>
<type>Int</type>
</li>
<li Class="WulaFallenEmpire.Effect_SetVariable">
<name>Wula_Has_Receive_Reinforcement_From_PIA</name>
<value>0</value>
<type>Int</type>
</li>
<!-- 获取好感 -->
<li Class="WulaFallenEmpire.Effect_ClearVariable">
<name>Wula_Goodwill_To_PIA</name>
</li>
<li Class="WulaFallenEmpire.Effect_CheckFactionGoodwill">
<factionDef>Wula_PIA_Legion_Faction</factionDef>
<variableName>Wula_Goodwill_To_PIA</variableName>
</li>
</effects>
</li>
</immediateEffects>
<options>
<li>
<label>我们需要资金支持</label>
<disabledReason>应急资金,我好像已经发给你们了?</disabledReason>
<hideWhenDisabled>false</hideWhenDisabled>
<conditions>
<li Class="WulaFallenEmpire.Condition_VariableEquals">
<name>Wula_Has_Receive_Silver_From_PIA</name>
<value>0</value>
</li>
</conditions>
<optionEffects>
<li>
<effects>
<li Class="WulaFallenEmpire.Effect_OpenCustomUI">
<defName>Wula_UI_Legion_31</defName>
</li>
<li Class="WulaFallenEmpire.Effect_CloseDialog" />
</effects>
</li>
</optionEffects>
</li>
<li>
<label>我们需要一只新的机械乌拉</label>
<disabledReason>你们不会自己去造吗?</disabledReason>
<hideWhenDisabled>false</hideWhenDisabled>
<conditions>
<li Class="WulaFallenEmpire.Condition_VariableEquals">
<name>Wula_Has_Receive_MechWula_From_PIA</name>
<value>0</value>
</li>
</conditions>
<optionEffects>
<li>
<effects>
<li Class="WulaFallenEmpire.Effect_OpenCustomUI">
<defName>Wula_UI_Anisia_32</defName>
</li>
<li Class="WulaFallenEmpire.Effect_CloseDialog" />
</effects>
</li>
</optionEffects>
</li>
<li>
<label>我们需要直接的武力支援</label>
<disabledReason>我们的特遣队都在忙,请稍后再试——好吧我骗你们的,你们就不能自己搞两杆枪吗?</disabledReason>
<hideWhenDisabled>false</hideWhenDisabled>
<conditions>
<li Class="WulaFallenEmpire.Condition_VariableEquals">
<name>Wula_Has_Receive_Reinforcement_From_PIA</name>
<value>0</value>
</li>
</conditions>
<optionEffects>
<li>
<effects>
<li Class="WulaFallenEmpire.Effect_OpenCustomUI">
<defName>Wula_UI_Anisia_33</defName>
</li>
<li Class="WulaFallenEmpire.Effect_CloseDialog" />
</effects>
</li>
</optionEffects>
</li>
<li>
<label>还有其他事情···</label>
<useCustomColors>true</useCustomColors>
<normalColor>(255,255,255,255)</normalColor>
<hoverColor>(157,201,185,195)</hoverColor>
<textColor>(255,255,255,255)</textColor>
<textHoverColor>(255,255,255,255)</textHoverColor>
<optionEffects>
<li>
<effects>
<li Class="WulaFallenEmpire.Effect_OpenCustomUI">
<defName>Wula_UI_Legion_1</defName>
</li>
<li Class="WulaFallenEmpire.Effect_CloseDialog" />
</effects>
</li>
</optionEffects>
</li>
</options>
</WulaFallenEmpire.EventDef>
<WulaFallenEmpire.EventDef>
<defName>Wula_UI_Legion_31</defName>
<label>和P.I.A的通讯</label>
<portraitPath>Wula/Events/Portraits/WULA_Legion_5</portraitPath>
<characterName>「军团」,P.I.A</characterName>
<descriptions>
<li>原来是来要钱的嘛···我可以给你们调拨一轮紧急资金,但是这是有限的,并且仅能作殖民地发展之用。\n\n话说回来你们真的缺钱吗我怎么有点不信</li>
</descriptions>
<immediateEffects>
<li>
<effects>
<!-- 获取好感 -->
<li Class="WulaFallenEmpire.Effect_ClearVariable">
<name>Wula_Goodwill_To_PIA</name>
</li>
<li Class="WulaFallenEmpire.Effect_CheckFactionGoodwill">
<factionDef>Wula_PIA_Legion_Faction</factionDef>
<variableName>Wula_Goodwill_To_PIA</variableName>
</li>
</effects>
</li>
</immediateEffects>
<options>
<li>
<label>对的对的,我们是真穷!</label>
<disabledReason>殖民地的表现让P.I.A相当不满意不会为殖民地派出任何额外增援</disabledReason>
<hideWhenDisabled>false</hideWhenDisabled>
<conditions>
<li Class="WulaFallenEmpire.Condition_VariableGreaterThan">
<name>Wula_Goodwill_To_PIA</name>
<value>-75</value>
</li>
</conditions>
<optionEffects>
<li>
<effects>
<li Class="WulaFallenEmpire.Effect_GiveThing">
<thingDef>Silver</thingDef>
<count>3000</count>
</li>
<li Class="WulaFallenEmpire.Effect_ModifyVariable">
<name>Wula_Has_Receive_Silver_From_PIA</name>
<value>1</value>
<operation>Add</operation>
</li>
<li Class="WulaFallenEmpire.Effect_ShowMessage">
<message>P.I.A的紧急资金已经空投3000银</message>
<messageTypeDef>PositiveEvent</messageTypeDef>
</li>
<li Class="WulaFallenEmpire.Effect_CloseDialog" />
</effects>
</li>
</optionEffects>
</li>
<li>
<label>还是算了</label>
<optionEffects>
<li>
<effects>
<li Class="WulaFallenEmpire.Effect_OpenCustomUI">
<defName>Wula_UI_Legion_1</defName>
</li>
<li Class="WulaFallenEmpire.Effect_CloseDialog" />
</effects>
</li>
</optionEffects>
</li>
</options>
</WulaFallenEmpire.EventDef>
<WulaFallenEmpire.EventDef>
<defName>Wula_UI_Anisia_32</defName>
<label>和P.I.A的通讯</label>
<portraitPath>Wula/Events/Portraits/WULA_Legion_2</portraitPath>
<characterName>「军团」,P.I.A</characterName>
<descriptions>
<li>唔,现在我手上确实有一台乌拉帝国合成人还没有分配殖民地,你们需要的话可以划拨给你们。但是下次你们得记得自己造——造合成人的材料是要花项目资金的。</li>
</descriptions>
<immediateEffects>
<li>
<effects>
<!-- 获取好感 -->
<li Class="WulaFallenEmpire.Effect_ClearVariable">
<name>Wula_Goodwill_To_PIA</name>
</li>
<li Class="WulaFallenEmpire.Effect_CheckFactionGoodwill">
<factionDef>Wula_PIA_Legion_Faction</factionDef>
<variableName>Wula_Goodwill_To_PIA</variableName>
</li>
</effects>
</li>
</immediateEffects>
<options>
<li>
<label>我们欣然接受</label>
<disabledReason>殖民地的表现让P.I.A相当不满意不会为殖民地派出任何额外增援</disabledReason>
<hideWhenDisabled>false</hideWhenDisabled>
<conditions>
<li Class="WulaFallenEmpire.Condition_VariableGreaterThan">
<name>Wula_Goodwill_To_PIA</name>
<value>-75</value>
</li>
</conditions>
<optionEffects>
<li>
<effects>
<li Class="WulaFallenEmpire.Effect_SpawnPawn">
<kindDef>Wula_PawnKind</kindDef>
<count>1</count>
<joinPlayerFaction>true</joinPlayerFaction>
<letterLabel>机械乌拉加入殖民地</letterLabel>
<letterText>一台乌拉帝国合成人受命加入了殖民地。</letterText>
</li>
<li Class="WulaFallenEmpire.Effect_ModifyVariable">
<name>Wula_Has_Receive_MechWula_From_PIA</name>
<value>1</value>
<operation>Add</operation>
</li>
<li Class="WulaFallenEmpire.Effect_CloseDialog" />
</effects>
</li>
</optionEffects>
</li>
<li>
<label>还是算了</label>
<optionEffects>
<li>
<effects>
<li Class="WulaFallenEmpire.Effect_OpenCustomUI">
<defName>Wula_UI_Legion_1</defName>
</li>
<li Class="WulaFallenEmpire.Effect_CloseDialog" />
</effects>
</li>
</optionEffects>
</li>
</options>
</WulaFallenEmpire.EventDef>
<WulaFallenEmpire.EventDef>
<defName>Wula_UI_Anisia_33</defName>
<label>和P.I.A的通讯</label>
<portraitPath>Wula/Events/Portraits/WULA_Legion_1</portraitPath>
<characterName>「军团」,P.I.A</characterName>
<descriptions>
<li>遇到麻烦了?我可以把手上的特遣队丢下去,你们记得找好掩体。</li>
</descriptions>
<immediateEffects>
<li>
<effects>
<!-- 获取好感 -->
<li Class="WulaFallenEmpire.Effect_ClearVariable">
<name>Wula_Goodwill_To_PIA</name>
</li>
<li Class="WulaFallenEmpire.Effect_CheckFactionGoodwill">
<factionDef>Wula_PIA_Legion_Faction</factionDef>
<variableName>Wula_Goodwill_To_PIA</variableName>
</li>
</effects>
</li>
</immediateEffects>
<options>
<li>
<label>再不来我们要死完啦</label>
<disabledReason>殖民地的表现让P.I.A相当不满意不会为殖民地派出任何额外增援</disabledReason>
<hideWhenDisabled>false</hideWhenDisabled>
<conditions>
<li Class="WulaFallenEmpire.Condition_VariableGreaterThan">
<name>Wula_Goodwill_To_PIA</name>
<value>-75</value>
</li>
</conditions>
<optionEffects>
<li>
<effects>
<li Class="WulaFallenEmpire.Effect_ModifyVariable">
<name>Wula_Has_Receive_Reinforcement_From_PIA</name>
<value>1</value>
<operation>Add</operation>
</li>
<li Class="WulaFallenEmpire.Effect_TriggerRaid">
<points>6000</points>
<faction>Wula_PIA_Legion_Faction</faction>
<raidStrategy>ImmediateAttackFriendly</raidStrategy>
<raidArrivalMode>EdgeDropGroups</raidArrivalMode>
<groupKind>Combat</groupKind>
<pawnGroupMakers>
<li>
<kindDef>Combat</kindDef>
<commonality>100</commonality>
<options>
<Wula_PIA_Heavy_Unit>1</Wula_PIA_Heavy_Unit>
</options>
</li>
</pawnGroupMakers>
</li>
<li Class="WulaFallenEmpire.Effect_CloseDialog" />
</effects>
</li>
</optionEffects>
</li>
<li>
<label>还是算了</label>
<optionEffects>
<li>
<effects>
<li Class="WulaFallenEmpire.Effect_OpenCustomUI">
<defName>Wula_UI_Legion_1</defName>
</li>
<li Class="WulaFallenEmpire.Effect_CloseDialog" />
</effects>
</li>
</optionEffects>
</li>
</options>
</WulaFallenEmpire.EventDef>
<!-- 乱丢垃圾 -->
<WulaFallenEmpire.EventDef>
<defName>Wula_UI_Legion_Reply_1</defName>
<label>和P.I.A的通讯</label>
<portraitPath>Wula/Events/Portraits/WULA_Legion_6</portraitPath>
<characterName>「军团」,P.I.A</characterName>
<descriptions>
<li>请,不要,往舰队扔尸体、废物殖民者、动物和有毒垃圾!</li>
<li>你们是把舰队当成垃圾处理厂了吗?把你的尸体、废物殖民者、动物和有毒垃圾搬走!</li>
</descriptions>
<options>
<li>
<label>好的</label>
<useCustomColors>true</useCustomColors>
<normalColor>(255,255,255,255)</normalColor>
<hoverColor>(157,201,185,195)</hoverColor>
<textColor>(255,255,255,255)</textColor>
<textHoverColor>(255,255,255,255)</textHoverColor>
<optionEffects>
<li>
<effects>
<li Class="WulaFallenEmpire.Effect_CloseDialog" />
</effects>
</li>
</optionEffects>
</li>
</options>
</WulaFallenEmpire.EventDef>
</Defs>